Logistics??

I'm probably missing it, but where is the Logistics ability? I looked on Java Scout to find out what tech to research but no go. It is not in the list of Abilities that I can use to customize my civ.

As I'm writing this, I have the feeling that Logistics is built in to the game, right?
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Reply #2 Top
I'm probably missing it, but where is the Logistics ability? I looked on Java Scout to find out what tech to research but no go. It is not in the list of Abilities that I can use to customize my civ. As I'm writing this, I have the feeling that Logistics is built in to the game, right?
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Currently, there are 3 Achievements to increase Logistics... the two Icho Tolot mentioned (the newest) for +15% each, and the original one that was added in the first 1.2 release at +25%. That last one comes with a new tech, Basic Logistics, that requires Industrial Theory.

There are as yet no techs that give direct Logistics bonuses, and no other ways to increase Logistics.
Reply #3 Top
There is also a logistics tech, I can't remember exactly where the tech was, but it was somewhere in the industrial tech tree. This tech allows a wonder to be built which adds 25 to one's logistics ability. This will decrease the amount of cash that is required to build a starbase.

~SDC~
Reply #4 Top
That last one comes with a new tech, Basic Logistics, that requires Industrial Theory
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Would some one please tell me what techID it has. It appeares as is one of the mods, overlays its ID, cause i can't research it.

And, yes i got the newest build of GC 1.20.086
Reply #5 Top
From the clean 1.2 files:
TECH 149 BasicLogistics
TECH 600 Disruptors
TECH 601 EnergyFocus
TECH 602 EnergyMagnification
TECH 603 DamageOptimization
TECH 604 SplashDamage
TECH 900 Excalibur
TECH 999 ImpossibleTech

[Message Edited]
Reply #6 Top
TECH 149 BasicLogistics
TECH 600 Disruptors
TECH 601 EnergyFocus
TECH 602 EnergyMagnification
TECH 603 DamageOptimization
TECH 604 SplashDamage
TECH 900 Excalibur
TECH 999 ImpossibleTech
End of quote


I got different IDs (using GCWriter)
199 Impossible tech
149 Disruptors
150 EnergyFocus
151 EnergyMagnification
152 DaageOptimization
153 SplashDamage
154 Excalibur
And No Basic Logistics
Reply #7 Top
You certainly have the versions with the work around for UP tech resolution in 1.13.

The post #67 in the thread about 1.20 bug has the link to the clean files I am refering to.
Reply #8 Top
I think that was #63 you are refering to, i downloaded the file and hope it is what i searched for, i'll try it out in my next game
Reply #9 Top
ooops :notsure: . It is #63 and not #67. :)