Starbase Strength

I just finished up a game in which I got the die humans event for the first time, it happened very late in the game, I had just polished off the altarians and only the drengins were left. I had several dreadnaughts floating around, and avatars in production. I hadn't declared war on the drengin yet, but was ready to (they were way behind me) then bang: Something about some guy assassinating a Lord in the Drengin army, and I get a message saying I'm at war with the Drengin. 'ok, no problem' I say, I was gonna do that anyways. Then I get outta the screen and there's all these little red dots on the menu, and I'm like, hmm, that's strange. Maybe that's what they meant by corporations helping them. In any event in the long term it happened to be just a delaying factor of about a half hour and eventually I demolished the drengins. My problem is that upon getting this event, every starbase I owned, except one or two, got killed by "corvettes". This is late game when I am starting to throw avatars around like nothing, and these weren't baby starbases either I'm talking like 10-12 starbases each with at least 4 mods on them.

I didn't mind getting the event, I actually thought it was a cool little twist, me against the whole galaxy all of a sudden. I was soo disappointed with my starbases though, with all the logistics costs it took me about 4000 BCs to build all of them, and then like 500 BCs worth of corvettes have the power to take them all down.

In my personal opinion a 2 modded starbase should be able to handle at least a battlecruiser, and maybe a 4 or 5 mod can handle battleships, and dreadnaughts when they're lucky. But here I am having my 4 mod starbases wiped out by corvettes, and with an event like that one where at least a hundred corvettes just popped out of nowhere there's no way I coulda defended even half of these starbases.

It seems like the defense and military mods don't help much at all either. Other games I've had terror stars taken down by a battleship (I was dumb to let it through, but still)

Something to consider Stardock,
love the game otherwise,
quiksilverhg

>>edit, made it a little more readable
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Reply #1 Top
The corvettes from that event aren't standard Corvettes, I think. They usually do seem to be more powerful than normal for whatever race holds them.

That said, do keep in mind that the Drengin lean heavily towards military. Most of their systems will have Starships up as high as possible. They will have a high Attack ability, and Defense is usually fairly high too. Always expect Drengin ships to fare much better than most races vessels would.

Also, four mods on a starbase doesn't up their DEF that much, even if all of them are defense. There are a total of ten or so defense modules, IIRC, and the last ones are the ones that give the biggest increases.


~SDC~
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Reply #2 Top
A fully bombed up starbase on defence will stop anything upto an overlord (barring huge military bonuses).

I tend to only do the 5 point basic defence and rely on my ships to defend them.

The die human event can take out a lot of starbases if you are not prepared, plus it can wreak havoc with your trading. (:(