Also does the terror star have its own built in influence. I notice that there are % next to each stage like it is adding influence or something. At first i thoguht it was how complete the terror star was but at 30% it was finshed. Plus in the reasearch text it states that other races will be affected just by having the technology.
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You need 4 modules to have a working terror star:
- terror-star shell (+15% completion). When this module is intalled, the completion goes from 0 to 15.
- terror-star bridge (+20% completion). When this module is installed, the completion goes from 15 to 35.
- terror-star core (+35% completion). When this module is installed, the completion goes from 35 to 70.
- terror-star (+30% completion). When this module is installed, the completion goes from 70% to 100% which means that the terror star is operational.
And there is an influence bonus (+10%) just by owning the terror star technology, as the text said. But by itself, the terror star hasn't any effect on influence.
If you want to join an empire, you may consider the Diplomats Empire: http://diplomats.galciv.org/. We use Terror stars in a pacific way: with lots of cultural modules
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