New to Gal Civ, annoying experience

I seem to be fairly getting the hang of it, playing on normal, one of the two major powers. But just now I had a planet Defect to some peon little minor civ. Now, I am assuming this is a factor of people spending money to destabilize me or whatever (Im pretty dominant in influence), but it just seemed rediculous.

This little planet, a major naval staging area for my next war with the other big guy, suddenly decides to defect to a minor who is currently at war with the other big guy, and has at best 12 turns or so left. On top of that, a good hunk of my navy was sitting in orbit, including transports. I know the game doesnt factor it in, but perhaps it should. Maybe a check of fleet presence when it chooses which planet revolts.

It just doesnt seem realistic. The little peons look up, see a dozen lumbering dreadnoughts with some transports, and think, 'gee, this would be a good time to defect to someone who cant even defend themselves, and are so inferior in every way that they are the laughing stock of the galaxy.' :)
632 views 7 replies
Reply #1 Top
What was the moral of the planet before the flipping?
What is the minor civ?
Reply #2 Top
Dont recall its morale, but I my empire morale is over 60 (got most of the trade items), and im almost certain the planet was over 50. It certainly didnt have a red face till after it defected and i invaded and slaughtered most of the population.

The minor civ was the Indy League, which I guess makes sense.
Reply #3 Top
Oh, I should also mention that the Minor Civ was halfway across a large sized galaxy from the planet in question. Another relevant point the populous overlooked. :)
Reply #4 Top
The minor civ was the Indy League, which I guess makes sense.
End of quote


Planet with low moral tend to flip to the I-League after it has appeared.
Reply #5 Top
Ah,k... I was pretty sure its moral was in decent shape. I could be wrong. At any rate, its certainly worse now for the few hundred people still alive.
Reply #6 Top
When the morale of a system drops into the bright red smiley zone, there is a chance it will defect to the I-league even though they are half way across the galaxy. That's the independent league for the disgruntled in the galaxy.
You can stop this several ways.
1. Load one of them combat transports up full.
2. Build a colony ship, load it up with all but a few hundred colonists,

These put the population off planet, you can then build morale boosting. social improvements, with a morale of 100 for a time and put em back after you're finished.

This is not to be confused with flipping due to Cultural influence (which has to come from an alien right next to you for the most part)
Reply #7 Top
Also this has to do with your alignment, usually if you are playing evil, your planets tend to leave you when the Indy league or the fundy appears. Your morale has to be over 60% on all your planets, try to build things that will increase morale in the planets.


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