Demo and Logistics Questions...
from
Stardock Forums
I am currently playing the demo of GalCiv (and loving it!), and I have a few questions.
First, I won the game (once) and was "kicked out" to the summaries. In the full-blown game is it possible to continue playing after you have achieved a victory?
Second, I noted (from information at JavaScout's Database site--thank you, JavaScout!) that there are a number of technologies relating to "logistics"--and yet the very first one (Basic Logistics, requiring Industrial Theory) is not in the demo. Is that a difference in the demo, or has the game abandoned that concept? And if it has NOT abandoned that concept, can someone explain to me the effect that various items have when they reduce logistics costs?
I look forward to becoming part of this community!
First, I won the game (once) and was "kicked out" to the summaries. In the full-blown game is it possible to continue playing after you have achieved a victory?
Second, I noted (from information at JavaScout's Database site--thank you, JavaScout!) that there are a number of technologies relating to "logistics"--and yet the very first one (Basic Logistics, requiring Industrial Theory) is not in the demo. Is that a difference in the demo, or has the game abandoned that concept? And if it has NOT abandoned that concept, can someone explain to me the effect that various items have when they reduce logistics costs?
I look forward to becoming part of this community!