Auto-deorbitting colonizers don't give you a chance to pick colonist amount.

When building a colonizer and selecting the "Launch new ships" or whatever the checkbox on the planet screen is, the game doesn't give you a chance to pick how many colonists to load it with, it just picks it's own preset amount. Would this be considered a bug, or just an undocumented feature =) ?
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Reply #1 Top
It takes half the population. It's an automatic decision made by the "Auto-Launch Ships" feature.

If you don't want half of your population auto-packed into a colony ship, then don't auto-launch them. It's as simple as that.

Reply #2 Top
I never auto-launch colony ships.

The thing I find annoying is that you can't re-land the colony ship to adjust the population it's carrying. On the other hand, this would allow people to use colony ships as transports.