What changes are in 1.49R (6-1-04 ver)?

I'm curious to know what changes are in today's update.
237 views 6 replies
Reply #1 Top
fixed bug in 1.49L where it wasn't checking the registry right
+fixed skip mission bug
+restart mission option added to select campaign screen first three
+missions are easier now fixed bug where AI was missing the resource
+(hence building two starbases
adjacent to each other)
+Campaign save games show up in regular load menus. (When saving a
+campaign
game, it still only shows campaign saves)
+made editors show new file extensions in menus fixed name of mission on
+campaign select screen (was showing the wrong
name)
+if you have team mates, their intelligence goes up as difficulty goes
+down
and vice versa
+fixed dead starbases still being used in bonus calculatations bug fixed
+wrong message displayed when you don't have enough money to build a
module bug
+fixed bug that made Gal Civ think that "none" was a custom map (still
+can't
submit games with scenarios or custom maps)
+fixed a crash on mini-freighter bug
+fixed bug where mousewheel could make status bars change

Reply #2 Top
Tech, those are old changes for L to M. I was asking about changes exclusive to today's new version R.
Reply #3 Top
there is no R yet !!!

1.49Q: May 23, 2004
+ Tweaks to campaign

1.49O: May 6, 2004

+ Changed behavior with regards to teammates in campaign mode. Their intelligence is no longer affected by the difficulty level - they're always set at normal intelligence.

from the hirtory tab in SDC
Reply #4 Top
sorry I seer Ver R there now... but nothing in the history for it.. :(
Reply #5 Top
Tech, those are old changes for L to M. I was asking about changes exclusive to today's new version R.
End of quote


Sorry guess I need to refresh my Stardock Central my fault.
Reply #6 Top
No problem guys! I only wanted to know what changes were made so that I can help Stardock get AP gold. :)