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Metaverse Scoring Audit

Metaverse Scoring Audit

As some people may have noticed, Stardock conducted a Metaverse scoring audit. The intention is to try to ensure the general integrity of the Metaverse. 

According to the Metaverse auditors, there were a number of top ranked players who had figured out a way to submit multiple entries for what was essentially the same game. We don't know precisely how they did this (hex editor, decompiler, etc.) but the only things that would appear different in the game were the gameID and sometimes the first researched tech.  Otherwise, it was still the same map, the same enemies, the same everything.

As a result, some people were able to quickly rise to the top of the Metaverse by submitting dozens of 60,000 (max score) games per week.  I have instructed our moderators to find anyone who has done this sort of thing in any significant way and zero out all of their games. Most of the top players were looked at closely.

Some players who have high scores have them because they took advatnage of a legitimate (though in hindsight bad idea on our part) feature of enabling people to resubmit games they played and replace existing scores with them.  So some players who had built, over time, many good games could resubmit as they figured out how to win.  We consider these games to be legitimate and won't be penalizing them (though in any GalCiv 2 this will be changed so that once a game's submitted to the metaverse, it's saved forever).

We also reserve the right to remove scores based on "Cheesing".  However, we have not done so thus far and before we would (if we ever do) we would first post explicitly the tactic being used that is considered off limits before acting. So any sort of cheese tactic wouldn't be arbitrarily chosen and would have to be publicly defensible on the forum (i.e. we would have to make a compelling case as to whether a given tactic was cheese).

If someone feels they were unfairly harmed, they can contact [email protected] who is in charge of the moderators on the Metaverse. No games were deleted, they were simply hidden and taken out of the counting.  But beware, don't waste our time with false claims of innocence. Looking at the scores at the top that remain there, I can assure you that the games were looked at thoroughly at at considerable expense (in engineering hours) on our part.

We consider the integrity of the Metaverse to be somewhat important as it has to be fair to the entire community. Not just to the dozen or so people who are focused on having very high rankings. It's not fair to the people who play the game fairly and submit their scores to be zapped into obscurity simply because a handful of people have found some exploit or cheat or whatever you want to call it to push up ridiculously high scores.


[Message Edited]
8,305 views 155 replies
Reply #151 Top
Rather, I am encouraged that you are trying, like most of us still remaining, to make the metaverse a better place for all of us, veteran and new player alike.
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Well said GH. :)
Reply #152 Top
many who are at the top did so by playing the game before it was released to the public
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Are you sure? GalCiv's been out for ages now, and it's not like year-old scores are worth anything much.
Reply #153 Top
The top players are so far in the lead it would be impossible to take them out.
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. I only was thinking of new players, and many who are at the top did so by playing the game before it was released to the public.
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Well, Galciv was released in frebuary 2003, the metaverse was available in mars 2003 and the metaverse became the masoverse when maso was the only way to get the Cap score of 60K Mpts.

We have (1st date is the first submission, 2nd date the 1st maso submission, 1st 50K or more games) for the millionnaire club:
1: technician - 03/21/03 - 1/25/04 - 2/27/04
2: Greldon - 11/22/03 - 12/23/03 - 12/27/03
3: Weyrleader - 11/19/03 - 4/19/2004 - 4/19/04
4: Naqmir - 8/7/03 - 2/9/04 - 2/28/04
5: Jackey Jackey - 8/17/2003 - 11/28/03 - 2/10/04
6: ricbayer - 6/25/03 - 9/24/03 - 10/15/03
7: Exalted druid - 3/13/04 - 4/17/04 - 4/23/04
8: Mangnumaniac - 2/5/04 - 3/8/04 - 3/13/04
9: Mooser the Alchemist - 1/9/04 - 2/16/04 -3/14/04
10: Jaxom CA - 10/12/03 - 11/3/03 - 11/10/03
11: Primipilus alexus - 7/13/03 - 2/8/04 - 2/8/04
12: Wulfer - 9/21/03 - 10/5/03 - 3/13/04
13: Captain Jack Sparrow - 4/30/03 - 9/16/03 - 10/3/03

And in this list, some should have lost points due to inactivity.

And unless I am mistaken, the 60K cap was introduced in version 1.11 or 1.12, released near november 2003. And due to nature of metaverse calculation, it is better to submit few high scoring games than lots of low scoring games. To get the same a 60K game, you need 4 * 30K games or 9 * 20K games or 16 * 15 K games.
Reply #154 Top
Don't forget the introduction of Altarian Prophecy. That made it possible for players like Technician to get 60K scores in Alliance victories in an hour or two, creating yet more score inflation and helping AP players catch up with those who had previously enjoyed a big lead.
Reply #155 Top
There is so much dead wood on the lists it really is not that difficult for a player to move up. My original, ultimate goal was to reach page 2 and doubted I would ever do that. Only took a few months to get there. Also when I joined the Guardians they had a very small membership and I think about 5th in the standings. Now a few months later it appears our first place lead is insurmountable. I'm sure past 1st place empires look as strong as us at some point.

I think they should have an active and inactive player designation on the lists and allow you to filter out the inactive players so you can see where you stand against people playing the game now. Not some guy who has not submitted a game in 6 months. Way more intersting to compare yourself to people who are active and you can banter with in the posts. :)