Favorite Library Mods
from
Stardock Forums
Now that Altarian Prophecy has gone gold, I thought it would be a good time to list mine and your favorite mods from the library.
My list:
Ship mods:
Advanced Transports and Freighters-better speed, capacity, etc for later in games
Death Glider-high price earlier ship for the militaristic
Mini-colony Ship-perfect for colonizing PQ13 and PQ14 planets
Monstrous Mod V2.0-adds a little spice to games by allowing one to build your own space sharks mid to late game
Wasp-first warship available, great for garrison duty
Improvement Mods:
Cultural Capitol-increase quality of one planet per race
Religious Capitol-increase quality of one planet per race
Event mod
Nidaros Event Pack-increase variety of both types of events, skewed to more dramatic morality changes.
Mega mod:
Halut pack-great for the builders and researchers because of the dozens of techs, improvements, ships, etc. Probably should be used by the veteran mod player.
[Message Edited]
My list:
Ship mods:
Advanced Transports and Freighters-better speed, capacity, etc for later in games
Death Glider-high price earlier ship for the militaristic
Mini-colony Ship-perfect for colonizing PQ13 and PQ14 planets
Monstrous Mod V2.0-adds a little spice to games by allowing one to build your own space sharks mid to late game
Wasp-first warship available, great for garrison duty
Improvement Mods:
Cultural Capitol-increase quality of one planet per race
Religious Capitol-increase quality of one planet per race
Event mod
Nidaros Event Pack-increase variety of both types of events, skewed to more dramatic morality changes.
Mega mod:
Halut pack-great for the builders and researchers because of the dozens of techs, improvements, ships, etc. Probably should be used by the veteran mod player.
[Message Edited]