ship pathing real funky

I tell a ship to go down one space and it tries to run away when I hit the turn button. all my ships were running to a spot in the middle of nowhere.
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Reply #1 Top
I just saw another pathing problem. From a planet three spaces from the top of a tiny galaxy
I directed it to a spot in a sector in the bottom of the galaxy. The ship first tried to use
a path that wrapped from the top to the bottom of the galaxy.

Cheers,
Jack
Reply #2 Top
Well the runaway ship problem has been fixed, but I've never seen a ship try to make a wrapped path...was the ship near anything it could have considered to be blocking it?
Reply #3 Top
No. The nearest object was the planet it left, which left it room to move up a space aftger leaving orbit.

Cheers,
Jack
Reply #4 Top
How many spaces away from it was the planet? Within 64 pixels?
Reply #5 Top
After leaving orbit and I had given it a destination it moved one space up to the edge of the galaxy.
There were no other objects withing several spaces (I am not sure how you define pixels. How many
pixels does a ship move on the main screen when it goes up?)

Cheers,
Jack
Reply #6 Top
Well, I meant pixels in the sense that everyone uses them...but then, since I've had to implement a lot of the gui's in both LWN and Gal Civ, I've gotten good at estimating short pixel widths...if it had just left orbit, it would be within 64 pixels (or 1 tile) of the star it just de-orbited. I think that this means that we're probably going to have to account for directions in determining if a ship is blocked. :(
Reply #7 Top
Cari,
I like the term "tile" for where I have sometimes been using the terms "space" (as in a spot of a segmet) or "square". So the planet was 3 tiles below the
upper galaxy boundary with two empty tiles above it.

Cheers,
Jack

Reply #8 Top
And the ship was where in terms of the star when it left orbit? N, NE, or NW?

--Cari
Reply #9 Top
N. As I have always expected. I have to admit that when they went south on the first build I was supprised,
but in the rest of the builds they all went north every time for me.

Cheers,
Jack

Reply #10 Top
I have been giving my last post on this thread considerable thought. While I have always expected a ship to exit from orbit to the
tile north of the star, there have been times when I wish I could tell the ship which direction to exit. Could this be put on the
wish list?

Thanks,
Jack