Bugs that have been posted - please read!
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Stardock Forums
Ok, I've spent A LOT of time this morning going through all the posts. These are the bugs that have been reported -- please do not repost them. If you have additional information about the conditions under which the bug occurred, you can go ahead and reply either to this message or to one of the other messages where it was posted. Maybe I'll come up with a more efficient manner for you to report bugs, but until then please try to read other people's bug reports first before you add to the length of your own post.
Bugs:
-Stuck switching between two ships until Turn key is pressed.
-Auto Turn stuck. When I had it happen to me, I had no ships on the map (although I had some in orbit of stars). I thought that I fixed it, but try making one of your ships leave orbit and see if that halts it. In the meantime, I'll try to figure out what is causing it now.
-Focus issues. Some of these will be fixed by Brad adding the sysoptions.mtd file. The other ones I added to my list of stuff to fix.
-No obvious indicator that you are researching a tech or building a ship after you click on it.
-Clicking on a ship will wipe out the previous ship that was being built. Eventually you'll be able to queue ships.
-Enemy ships have more moves or are faster than Terran ships. I have to verify this one with Brad because this may be by design. I'm also not sure if it's consistent.
-Clicking on a ship (either right or left) does not always select it.
-Attempting to take a non-transport ship into orbit of an enemy star may cause a crash. I'm not positive that's what caused one of Greenreaper's crash, but try to avoid that, and also try to avoid taking non-colony ships into uninhabited planets until I've verified that the code to prevent that is working properly.
Bugs:
-Stuck switching between two ships until Turn key is pressed.
-Auto Turn stuck. When I had it happen to me, I had no ships on the map (although I had some in orbit of stars). I thought that I fixed it, but try making one of your ships leave orbit and see if that halts it. In the meantime, I'll try to figure out what is causing it now.
-Focus issues. Some of these will be fixed by Brad adding the sysoptions.mtd file. The other ones I added to my list of stuff to fix.
-No obvious indicator that you are researching a tech or building a ship after you click on it.
-Clicking on a ship will wipe out the previous ship that was being built. Eventually you'll be able to queue ships.
-Enemy ships have more moves or are faster than Terran ships. I have to verify this one with Brad because this may be by design. I'm also not sure if it's consistent.
-Clicking on a ship (either right or left) does not always select it.
-Attempting to take a non-transport ship into orbit of an enemy star may cause a crash. I'm not positive that's what caused one of Greenreaper's crash, but try to avoid that, and also try to avoid taking non-colony ships into uninhabited planets until I've verified that the code to prevent that is working properly.