First Impressions and a Bug or Two

Bug 1- There is a bug in the Treaty area that allows you to survive longer. Select the race that is at war with you, click on "Talk To", Click on Peace Treaty on your side. This will make "Peace Treaty" show up at the bottom on both sides. Click on "Peace Treaty" on the Attackers side at the bottom. Then Click Send. The attack will allways accept the Treaty and stop attacking.
Bug 2- Only survey ships can look at space junk, which leaves you with a realy buff survey ship and battle ships that can't win vs anything.
Bug 3- Select an nice long term research project 500+ months, fly your research ship to any purple anomoly and investigate, 500 months just became 1 to 2.
Bug 4- For some reasion I could only have two trade routes.

Impression 1- I don't know what I'm doing wrong, but the other races seem to be able to build and breed at a rate many times what I can. I'm just getting out of the starting blocks and end up getting slamed by everyone else in the universe.
Impression 2- After the Universe has been explored and all of the blacked out area have been reveiled new anomilies can be found with little effort sice they can be seen through the fog vice actualy having to send a ship to look.
Impression 3- After Researching for allmost forever, and then try and build one of the Long Term Projects... Groan way way to long.

Even rudementory instructions would be nice, to help tell the differance between bugs and features ;)

I have only had a couple of crashes most I could not reproduce. I do like the fact that the games saves itself at regular intervals so after a crash you don't have to start at square one.

Grog

[GameOptions]
MusicVolume=90
AutoTurn=1
AutoBuild=1
DisableSfx=0
DisableMusic=0
GNN=1
ViewAttacks=3452816845
WatchEnemyShips=0
WatchAutoPilot=0
[Setup]
PlayerName=Grog
PlayerEmpire=Terrans
PoliticalParty=16
TechPointsLeft=0
Bonus0=2
Bonus1=0
Bonus2=0
Bonus3=2
Bonus4=1
Bonus5=0
Bonus6=2
Bonus7=0
Bonus8=0
Bonus9=0
HabitablePlanets=2
AdvantageFactor=7
GalaxySize=2
EnemyLeader0=Lord Kona
EnemyEmpire0=Drengin Empire
EnemyIntelligence0=2
EnemyAlignment0=2
EnableEnemy0=1
EnemyLeader1=Altarian
EnemyEmpire1=Altarian Republic
EnemyIntelligence1=2
EnemyAlignment1=0
EnableEnemy1=1
EnemyLeader2=Arcean
EnemyEmpire2=Arcean Empire
EnemyIntelligence2=1
EnemyAlignment2=1
EnableEnemy2=1
EnemyLeader3=Torian
EnemyEmpire3=Torian Confederation
EnemyIntelligence3=1
EnemyAlignment3=1
EnableEnemy3=1
EnemyLeader4=Yor
EnemyEmpire4=Yor Collective
EnemyIntelligence4=2
EnemyAlignment4=1
EnableEnemy4=1
104 views 4 replies
Reply #1 Top
Darn....
WinXP Pro
GeoForce 2 1024x768 Detonator 29.80
PIII 1G
256 Meg
Reply #2 Top
Good observation on the diplomacy bug. I didn't actually know about that one! Thanks!
Reply #3 Top
Christopher (Grog),

The other three "bugs" are the way it is supposed to work.
2). Only Survey ships are allowed to investigate anomalies. Some other ships might benefit from the ship upgrades but others (colony ships and transports) would not.
3). Did you read the text for the research event? That is exactly as the event described it (there was once a race called the "Precursors" that left bits of technology floating around).
4). You only get two trade routes to start. You have to research "Trade" to build "Freighter ships", then you have to establish at least one trade route and then research the advanced trade techs to be allowed more routes. (There is a thread reporting a bug involving the research of "advanced trade" in another thread. It is hard to find because the original reporter failed to put it in a separate thread with a clear subject, but it is well worth your time to find and read it.)

Cheers,
Jack
Reply #4 Top
Thanks Jack,

But even with Trade Researched I was only able to have 2 routes. I know that the Survey Ships are the only ones that can investigate anomolies but, the rest of the ships in your fleet should be able to benifit from said investigations. My point was you end up with survey ship impersonating a Destroyer.

Just got the new build a little while ago and it is looking nice so far.

Chris (Grog)