ship ranges?
from
Stardock Forums
Well I was waiting for someone else to start this discussion but as it hasn't recently appeared here goes.
How do people find the infinite ship ranges affecting their games?
Personally I find two problems with this
(a) extremely rapid expansion spread out everywhere across the galaxy.
(b) no sense of borders in wars.
The rapid expansion is not a huge problem if all races focus on expansion at the start. It is still very annoying though when a system near you in a corner of the map suddenly becomes an enemy system. A more range based expansion could enhance the game keeping colonisation important till later stages of the game and allowing empires to grow in a steady fashion.
The war problem is very annoying. Once you are at war enemy ships can attack ANY planet and ANY trade route in your whole territory. There is no sense of a border between empires or of cohesion.
Possible changes:
1. Add a range based on sectors from nearest controlled sector.
2. Add a range based on distance from nearest controlled planet (or even nearest shipyard).
3. Add fuel to ships (major pain in butt).
I like option 2. Similar to ships in Birth of the Federation. No fuel to worry about but succeeds in giving a feeling of an empire and borders.
paul.
How do people find the infinite ship ranges affecting their games?
Personally I find two problems with this
(a) extremely rapid expansion spread out everywhere across the galaxy.
(b) no sense of borders in wars.
The rapid expansion is not a huge problem if all races focus on expansion at the start. It is still very annoying though when a system near you in a corner of the map suddenly becomes an enemy system. A more range based expansion could enhance the game keeping colonisation important till later stages of the game and allowing empires to grow in a steady fashion.
The war problem is very annoying. Once you are at war enemy ships can attack ANY planet and ANY trade route in your whole territory. There is no sense of a border between empires or of cohesion.
Possible changes:
1. Add a range based on sectors from nearest controlled sector.
2. Add a range based on distance from nearest controlled planet (or even nearest shipyard).
3. Add fuel to ships (major pain in butt).
I like option 2. Similar to ships in Birth of the Federation. No fuel to worry about but succeeds in giving a feeling of an empire and borders.
paul.