Useability comments
from
Stardock Forums
Here are my observations for my late, late night playing... after a 6 years absence. I forgot how addictive the game is.
My spouse is not looking forward to the gold version, but I am.
The comments are mainly from a useability prespective, to facilitate the play and to accelerate the tasks to setup the turn.
1. In the social project window, only the pjoject that have a priority should be listed,
2. In the governor screen, the sliders fot the prioritized social projects does not work
3. By the way for consistency sake, ALL sliders should be the same as for he ships list.
the priority of social projects is not updated after modification in the governor screen.
4. Should be able to have a zero transport or colony ship
5. Significant populations increase after an invasions attempts on an ennemy planet, should be consistent.
6. In the mini universe map, need to tweak the population circles size to minimize overlaping, maybe a sliding scale.
7. Difficulty in selecting a system when an ennemy is on top of it. Actually it is when 2 ennemies are trying to conquer the same planet, one is on top and the other is next to it.
8. The DONE button for all screens and popups should be at the same place to minimize cursor movements.
9. The ship list has good sliders, but should had a search option, by ship type, location, etc. The ship list should have a sort option, type, name, strenght, defense, speed, etc
10. The planet list needs to have the ship list sliders, should have a search and sort options on the characteristics.
11. The idea on having markers to remember when you have a pending action would be appreciated.
My spouse is not looking forward to the gold version, but I am.
The comments are mainly from a useability prespective, to facilitate the play and to accelerate the tasks to setup the turn.
1. In the social project window, only the pjoject that have a priority should be listed,
2. In the governor screen, the sliders fot the prioritized social projects does not work
3. By the way for consistency sake, ALL sliders should be the same as for he ships list.
the priority of social projects is not updated after modification in the governor screen.
4. Should be able to have a zero transport or colony ship
5. Significant populations increase after an invasions attempts on an ennemy planet, should be consistent.
6. In the mini universe map, need to tweak the population circles size to minimize overlaping, maybe a sliding scale.
7. Difficulty in selecting a system when an ennemy is on top of it. Actually it is when 2 ennemies are trying to conquer the same planet, one is on top and the other is next to it.
8. The DONE button for all screens and popups should be at the same place to minimize cursor movements.
9. The ship list has good sliders, but should had a search option, by ship type, location, etc. The ship list should have a sort option, type, name, strenght, defense, speed, etc
10. The planet list needs to have the ship list sliders, should have a search and sort options on the characteristics.
11. The idea on having markers to remember when you have a pending action would be appreciated.