Bug Reports

Bunch 'o Bugs:

-On the Diplomatic: Speak To screen with another race, when looking at the trade information from three buttons, it said Torians recieve 83% if income from trade. 83% of the trade income is from us. I am ALL of their trade income. It just copied the stat, didn't find the real one.

-When a Civ is allied with you, then you give them a tech present, their status changes to 'String No' and they are no longer allied according to the treaties page

-On the Domestic: Stats-Abilities screen, the two-line names (Population Growth, etc) take up two lines, but the percentages don't skip to adjust, mis-aligning everything

-On the Domestic: Stats-Society screen, a long name (the default one say) moves all subsequent numbers down, misaligning everything

-Most Populous Planet wrongly lists the most populous planet in the most populous system. The most populous planet usually resides elsewhere.

-Dead civ's still have 1 vote in the UP

-on the graphs, the manufacturing button's pupup saying Manufacturing is split into M anufacturing because of the screen edge

-Problem with Cultural Trade. When it's chosen, the next turn, the top tech possibility is selected, but no research occurs until you select a tech, other than Cultural Trade

-The new planet rotations are slightly jerky- you can see the individual steps that make up the rotation.
98 views 3 replies
Reply #1 Top
Jaggy, what kind of video card do you have, with how much memory? Do any of the other bink files jerk?

It may be because of memory issues...I think that you guys didn't get the most up to date gfx files and/or code for the rotating planets, but if you continue to have the problem after the next build, we may need to work on our bink code...

The cultural trade problem should be fixed in the next build.

-When a Civ is allied with you, then you give them a tech present, their status changes to 'String No' and they are no longer allied according to the treaties page

This should be fixed in the next build.

Reply #2 Top
I have a GeForce3 Ti 2000 64 meg onboard RAM, 638 system RAM. And no, its just the planet files. The other movies all seem fine.
Reply #3 Top
Hmm...your card should love the bink files then. :) Let me know if this happens after this week's build, when you guys will have the most up to date rotating planet code.