Some questions about the latest Beta ?

I played last night keeping in mind everything I read on this Forum.

Since the AI apponents have the colonization advantage I grabed all the planets I could get close to Earth and the built miltary ships. The problem is after awhile the planets stopped producing ships. On planet after planet I would see that a Battle Crusier for example is going to be built he next turn but 6 turns latter the Battle Cruizer is still not finished.

What am I doing wrong or is this a bug ?

Second I have a question about the AI players, can it be made possible to make some of the AI players inactive?

Finally when will be able to good down the Evil path and get the cool Evil Techs, morph into a borg like creature etc...




185 views 7 replies
Reply #1 Top
You may have run out of resources...your morale may have dropped too low, thus reducing your production. You might have gone into deficit spending (which seems to have an almost immediate effect on your production).

There was a bug in this build where you couldn't play the game with a race disabled. In the next build, you'll be able to disable as many of the aliens that you like.

Probably sometime after ship ranges and minor races, which are the two big things that we're working on right now.
Reply #2 Top
As far a happy citzen are concerned they all were happy, I just switched to Federation and all my planets built all the social projects available to me. I was just raking in the cash I had nothing left to buy. If I want a Star Ship I could go and purchase the Star Ship. The miltary project would say the ship would be built the next turn but may turns later I still have no star ship. As always looking forward to future builds.
Reply #3 Top
Is there any kind of built in limit on the number of ships, either for one race or for all races? Whether a specific limit or some kind of design limitation (e.g., only two tables of xxx entries can be built)?

On a previous build I had the impression that I had run into some kind of a limit for number of ships in a game. This is a very difficult thing to diagnose or to show what is happening and I have yet to gatther any conclusive evidence or even enough evidence to convince myself that it is accualy happening. At the time I had over 200 ships.

Cheers,
Jack
Reply #4 Top
Ohh....yes, you can't build more ships than you have orbit slots for. So if you have all 16 of your orbit slots full, you can't build any more in that star system. So you need to kick some out.

I don't think that there's an overall limit to how many ships can be built, though.
Reply #5 Top
OK. With over 150 planets and only one in orbit per planet and the rest in space I was seeing the same problem as "technician" at about 230 ships. Some planets would not produce the ship it was building and others would, so the number of ships I had while observing this varied. I have not gotten to the same point in my game on the current build and I still don't have any real sense of what is going on.

Cheers,
Jack
Reply #6 Top
It seemed that there was some sort of Maximum number of ships limit.

In this case I did not fill all the slots on any of my planets.
Reply #7 Top
Hmm...well, there's not supposed to be a max limit on the number of ships built, but there could be some other limiting factor. Do you still have a save game with this problem that you could send me?

[email protected]