Thoughts on latest build.
from
Stardock Forums
For an early Beta the game works great, still lots of bugs but
the OS/2 version which by the way I still plays was buggy.
The game is playable and as addictive as the original now is going
to be a must have game when finished.
GC crashed only once for me so far and I think that ships are
still getting lost. I watched a Colony ship head to a system I wanted
an Alien Civilization got there first the Colony ship stayed stuck at this system.
The things I hate so far.
1)
RANGES !!!@@#@
What the hell when you travel through space you only burn fuel when you
leave and stop. You should be able to go anywhere. My scouts found a great
system had a planet rated 32 but my colony ship could not reach it. I had to
colonize some weak planets on the way and by the time I reached the planet it
was gone. Where are the space station and how can I use them ?
Can ranges be set as an option as in the OS/2 game ?
I am a technician so know nothing about copy right law but can you use Homer ?
2)
Can not manage planets as I would like.
Hit the planets buttons you have a BAR on the right side with pretty pictures of
your planets but I takes forever to scroll the planets. There is no scroll bar you hit
the down arrow see the next planet the top planet is gone and it take forever to go through all
the planets. You guys have to know what I mean about at TEXT box OS/2 has them.
3)
Navigating ships, auto plot works "maybe a bug or two" but how can you remember where all your ships are going.
If I am at war I may have 100 ships in space but none of the maps show which ships are on auto pilot
and give there headings. Can not the right mouse button do anything ? and what about having an option
that allows you to send your ships back to there home world ? The one screen that does show ships now
is useless. Press the ships buttons and little blue dots one per ship are seen on your map which is black these dots
are not visible unless you stare. Can they be made more visible ?
4) Tweaking the tech tree, last night I played nice so one of the technologies I should not of seen is MASTER RACE.
but even if good vs. evil thing is not working it takes too long latter in the game to research technologies I am researching
I think Planet Destruction and I am told the project would be completed in 2200 months which is completely unreasonable.
I find no more research anomalies I will never complete this technology
5) The social project teraforming gee where would I use this hey how about weak planet.
but guess what it takes at least 500 turns to complete the project and cost to much to buy.
Can this be lowered to be made a little less expensive?.
6)Where are the CHEAT codes?