1Z - Seems to be very unstable later in the game

I've been playing one very lengthy game on medium size galaxy (almost completed the tech tree). The longer it goes, the more unstable it is becoming and now finally I'm in a situation that it crashes always after I hit turn (a invasion against my planet halts goes to some loop from which I can only recover by hitting reset).

Problems started in following order:
1st I noticed that it started halting, when I got lot of social projects finished (its just stuck and I need to exit to desktop and close it).
2nd thing joining the trouble was when getting tecnologires completed
3rd one was some planets finishing Hyperion Manufacturing
4th battle screens
--> Usually I was able to get around these be reloading and doing some thing differently, but now I'm stuck so that I cannot anymore continue.

I have save game available, if you need it (just tell me where to sent it).

229 views 6 replies
Reply #1 Top
Could you email that game to me at [email protected]?
Reply #2 Top
I'll send you mine. It hangs.

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B VerdanaOrange12B Verdana00Race11 Verdana01Race11
Debug Message: Added fonts: Verdana02Race11 Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B
Debug Message: Added fonts: Verdana01Race12B Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
**** Script Error **** : Data\UP_Issues\AddTradeRoute01.UPISSUE (L:42 C:9) - Unable to find integer upissue stat named ApplysTo
**** Script Error **** : Data\UP_Issues\AddTradeRoute01.UPISSUE (L:43 C:14) - Unable to find integer upissue stat named PreReq
*DEBUG ERROR: *** Too many tech requirements for tech Battleship1. Unable add ID 102. ***
Debug Message: MWinEditFields::Create - Unable to find sprite sizing graphic for SpeakToBtn
Reply #3 Top
Periz, if you still have the save game, can you please send it to me?

Thanks.
--Cari
[email protected]
Reply #4 Top
I already sent it to Brad, but I can sent it to you too in the evening.
Reply #6 Top
Ok, I fixed the problem where stuff was not waiting for the invasion to be over, which in turn caused hanging problems and probably other issues too. Yay! :)