AI bonus on Maso and Crippling

Not sure if this has been stated before - but what do the AIs get on Maso and Crippling. I know they get a bonus for Production/Economy, but remember reading there were PQ and possibly Attack/Defense as well?
Is their a list somewhere?
Been playing Crippling and am about to try a Maso game soon and was wondering what to expect.. apart from humiliating defeat!
thanks.
366 views 9 replies
Reply #1 Top
#41 by Veteran Ray the Wanderer - 7/3/2003 1:02:49 AM

All 1.05 Maso players (yes, I'm talking to the 6 of you),

Here are the Maso bonuses that I have gleaned by spying on Incredible AIs.

Use at your own risk. Wouldn't be 100% correct but likely to be close.

Planet Quality +30%
Economics +80%
Interest Rate +15%
Diplomacy +30% (may be +20%)
Research +47%
Morale +50%
Influence +50%
Trade +50%
Weapons +7%
Defense +15%
HP +15%

Difficulty in getting exact numbers relates to the different racial picks selected and anomalies found by the AI before I reach Medium espionage.
End of quote



Good luck with Maso! Do check out the Maso Strats thread in the Strategy forum.
Reply #2 Top
Just 6 Maso players out there?! That is too lame to be true >:( Very curious how can you see that fact also...

We need more Maso players for sure. It can be done, and what a buzz it gives to beat the AI at the highest setting. Well, at least for the vain myself. A Maso guide is in order perhaps.

GREAT INFO by the way....many thanks again Ray

~SDC~
Reply #3 Top
Just 6 Maso players out there?! Very curious how can you see that fact also
End of quote


I was joking, jn64, but I don't think it's that far from the truth. Not everyone enjoys killing their brain cells outwitting AIs with those kind of bonuses.
Reply #4 Top
Thanks again Ray. PQ+30 is the scariest one there!

Tried out a Small/Maso last night. Thought - woohoo: Military Resource in the next sector, and then saw hordes of AI constructors streaming past me! Kind of gave up and ran away after that.

Will go and check out the Maso strats before playing a full game.

Reply #5 Top
Realised I got get far more accurate findings for Maso and Crippling bonuses using the cheat codes. Using them, I could pump lots of money in espionage quickly and take out AI surveyors and SBs instantly.

Here are the results. Should be accurate.

Crippling

Economy +45%
Weapons +4%
Defense +8%
Morale +26%
Research +30%
Influence +26%
Trade +26%
Diplomacy +46%
HP +18%
Interest Rate +8%
PQ +5%
Trade Routes +2
Range +1

Maso

Economics +80%
Weapons +7%
Defense +15%
Morale +50%
Research +47%
Influence +50%
Trade +50%
Diplomacy +110%
HP +25%
Interest Rate +15%
PQ +30%
Trade Routes +2
Range +10%
Reply #6 Top
The diplomacy bonus for Maso of +110% seems high. Could be possible that all the AIs decided to take diplo picks in my test game.

Will have to deduce their party and racial picks from my data to tell if this is the case.
Reply #7 Top
Amended bonuses. Ignore my earlier post.

Crippling

Economy +45%
Weapons +4%
Defense +8%
Morale +26%
Research +30%
Influence +26%
Trade +26%
Diplomacy +26%
HP +8%
Interest Rate +8%
PQ +5%
Trade Routes +2
Range +1

Maso

Economics +80%
Weapons +7%
Defense +15%
Morale +50%
Research +47%
Influence +50%
Trade +50%
Diplomacy +40%
HP +15%
Interest Rate +15%
PQ +30%
Trade Routes +2
Range +1

Reductions were made to Diplomacy and HP.
Reply #8 Top
Couldn't reconcile their racial picks to 10. For Crippling, it seems that they took between 0-3 picks instead of 10. The party bonus was quite obvious to pick out.

Some stats for party choices for Crippling AI over 3 test games (total 15 choices):

Federalists - 4
Populists - 4
War Party - 6
Merchantile - 1

For Maso, it is even more confusing. Seems like they took between 1-8 picks. In my first test game, all AIs had diplomacy of over 100% which seems unachievable even if they took max diplo picks. This was in spite of the fact that some of them were Feds and War Partys.

AI Party Stats for Maso:

Federalists - 4
Populists - 4
War Party - 7

Quite similar profile for party choices. War Party is the favourite followed by the Feds and Pops.

No pattern visible for preferences based on races. Dregs for example took 3 Pops, 2 Feds, 1 War over 6 test games.
Reply #9 Top
Wow, great stuff. I'm pretty surprised that the Crippling AI gets such large bonuses.