WBN to have Sniper scout

I want to defend my habitable systems from poachers. The rat bahstads always seem to have more movement points than the sensor range of any ship I post to try to nab them in the act.
I would like to have a ship, a little less than the cost of a star fighter, maybe only available from an anomaly, maybe only 1 per race, with no defense and just enuff weaponry to destroy a colony ship and just enough stealth to allow it to escape "undetected", i.e. the destruction of the ship would not trigger a declaration of war, but should cause a reduction in trust based on the victims suspicions of the ship loss (which could very well be against a race other than the actual perpetrator). Maybe an advanced version with the ability to masquerade as another races ship. Maybe it could be carried by a survey ship and is launched into "orbit" and has no movement points.
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Reply #1 Top
What you're referring to are privateer units and they won't appear until GalCiv 1.x.

Basically these are units that aren't very tough but when you destroy a unit they give you money.

The odds of getting caught depend on your piracy ability.

Reply #2 Top
It is fascinating to note that you are thinking far ahead, that you are already planning improvements to appear after GalCiv 1.0's release.