Would like to see....

When a freighter can't create a trade route with a planet I would like to know how much that trade route would generate so I can compare to exist routes to make sure I'm getting the most credits.

Thanks
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Reply #1 Top
I like this idea better than the OS/2 method where it allowed the route to be established and then only kept the top 10 routes (OS/2 had only one limit: 10). However, if bartering for trade route value gets included then I think the OS/2 method of keeping the top n trade routes becomes a necessity.
Reply #2 Top
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