ship movement points reduced?

I didn't notice anything in the beta2 improvements that mentioned the reduction in ship movement points that you start out with. I have to add 5 bonus points to ship speed at the begining of the game just to get my survey ship movement poits up to 3. >:(
106 views 6 replies
Reply #1 Top
I did see a comment from Brad in one of the other threads that the ship movement was much more than intended (something like "it was supposed to be a percentage, not an amount") and the 9/23 upgrade would correct it.
Reply #2 Top
It was a bug. :) Adding points to each of the areas at the start is supposed to add 10% to the area. The example in the rough docs that Brad posted earlier in the week states that: "The number of moves your starships receive each turn. If a ship has 5 moves per turn, providing navigation 2 points will increase that number to 6"

I.E. 0.5 moves additional per point with a starting base of 5 or 0.2 moves additional per point with the starting base of 2.

The behavior you report jibes with this and while it is a bit of a downer I'm all for a consistent implementation (as long as the AI has to live by the same rules).

Reply #3 Top
they may have gone too far with that if each point is only 10%. That doesn't give you much of any advantage in anything if all you can do is increase movement by .2 each turn coz I imagine that you don't get an extra move every 5 turns you just lose the .2 every turn.

Having ships move at decent speeds across the galaxy was the whole point of the movement bonus I thought. Gaining .2 isn't really worth it.
Reply #4 Top
The idea is that speed, weapon, defence, and HP imporvement is supposed to be a relativly insignificant change for the lower class ships.

A Survey ship (base 6, IIRC) with +50% to speed gets a +3 move.

A Colony Ship (base 2) with the same +50% only gets +1 move.
Reply #5 Top
The huge speed was only for a short time. I think I first noticed it when I got last Friday's build (the Beta pre-2 build). Where it is now is where it has been with the exception of the short time the bug was in.
Reply #6 Top
Don't forget that other research bonus' to speed can also apply. This can make a big difference later in the game when your ships have the speed edge.

I personally prefer the 10% speed bonus per point to the mistake in the last build. It was totally silly when your slowest ships could still cross sectors in a single go. It made movement the only bonus to choose or else the AI would totally swamp you.

Paul.