Starbase hitpoints incorrect?
from
Stardock Forums
One thing that would mitigate the problem of a starbase not being able to repair itself quickly enought would be more hitpoints.
I read through the draft user manual posted by Brad and according to it a new starbase has 500 hitpoints.
The ones actually created by a constructor only have 100 hitpoints.
The 500 value seems more reasonable given the size of the construct we're discussing. Which is the correct value?
I read through the draft user manual posted by Brad and according to it a new starbase has 500 hitpoints.
The ones actually created by a constructor only have 100 hitpoints.
The 500 value seems more reasonable given the size of the construct we're discussing. Which is the correct value?