The Military Governor quits part way when changing ship projects.
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Stardock Forums
Just in case this problem was missed, forgotten, or what ever.
With about 90 planets and lots of them building Dreadnaughts I completed the research on Battleship4 tech and used the Military Governor to change the building of Dreadnaughts to building Avatars. I checked to see if the changes had been made, but it stopped after 74 planets. It did not change any of the Dreadnaught projects after that.
This problem has been reported before but I could not find the tread in the Archives, so I decided to start a new thread. Strangely enough, on previous builds when I checked on this, the failure happened at around the same point (about the 70-80th planet in the planet list).
With about 90 planets and lots of them building Dreadnaughts I completed the research on Battleship4 tech and used the Military Governor to change the building of Dreadnaughts to building Avatars. I checked to see if the changes had been made, but it stopped after 74 planets. It did not change any of the Dreadnaught projects after that.
This problem has been reported before but I could not find the tread in the Archives, so I decided to start a new thread. Strangely enough, on previous builds when I checked on this, the failure happened at around the same point (about the 70-80th planet in the planet list).