More quirks in Beta 2B
from
Stardock Forums
Here's three more things to add to the list:
1. I was allied with the Yor and the next thing I notice is that they are attacking my planets. No pop-ups of any type either them declaring war or no longer being allied.
2. The info about a race's economy and military power on the diplomacy screen seem to bear little relation to reality. I had the Arcerian race down to it's last planet and the diplomacy screen still said they had "average" military and "strongest" economy.
3. Pathfinding for ships on autopilot fails when a warship's path would intersect a freighter's path. This was a real pain after the UP resolution to protect freighters was passed. Even if there were multiple alternate routes for the autopilot to choose from that would allow it to go around the freighter it would stop dead at the freighter.
The autopilot route-finding algorithm has been a bit odd since the first beta but this really points out a potential problem.
1. I was allied with the Yor and the next thing I notice is that they are attacking my planets. No pop-ups of any type either them declaring war or no longer being allied.
2. The info about a race's economy and military power on the diplomacy screen seem to bear little relation to reality. I had the Arcerian race down to it's last planet and the diplomacy screen still said they had "average" military and "strongest" economy.
3. Pathfinding for ships on autopilot fails when a warship's path would intersect a freighter's path. This was a real pain after the UP resolution to protect freighters was passed. Even if there were multiple alternate routes for the autopilot to choose from that would allow it to go around the freighter it would stop dead at the freighter.
The autopilot route-finding algorithm has been a bit odd since the first beta but this really points out a potential problem.