Starbase Bug

I've noticed a bug with starbases in the current game I'm in.

Situation- I have 3 starbases on the same coordinate.

For some reason, when I went to try and upgrade the first starbase, the "build starbase" screen came up instead of the "upgrade starbase" screen. The first time I didn't really notice and I thought the game had a bug that didn't allow me to upgrade. After the second time I checked on the starbase and noticed there were now 3 starbases at the same location.

I'm not sure how to reproduce this bug. I seem to recall having about 6 or 7 ships sentried at the starbase. After moving the ships out I was able to upgrade my original starbase. (I think.... I'm gonna go check that out again)

If you would like to see this I can send the save game file.



200 views 4 replies
Reply #1 Top
Went back and checked...

I was able to upgrade the original starbase.

BTW- is there a way to post screenshots? I could easily show the situation.

Another question- Is there going to be, or supposed to be a graphic for the starbases in the small screen (not main screen) above the turn buttons? Right now, for me, it shows a blank blue box.

3rd Question- Is it possible to select a color other that blue for the Terrans. I have trouble picking that color out on the star display map, making it difficult to locate ships and planets at times.

Reply #2 Top
'3rd Question- Is it possible to select a color other that blue for the Terrans. I have trouble picking that color out on the star display map, making it difficult to locate ships and planets at times.'

It's not possible right now, but the dots do magnify if you zoom in. The colonized planets (of all races) are hard to see in any case because they are in a very dark shade that can't be seen against the black background.
Reply #3 Top
"The colonized planets (of all races) are hard to see in any case because they are in a very dark shade that can't be seen against the black background. "

Until they build ships that they leave in orbit. Then the color lightens up.
Reply #4 Top
I've fixed the stacked starbase bug so that if you have a constructor underneath a starbase, it'll pop up the upgrade dialog instead of the build starbase dialog, and take action appropriately.