Why Fullscreen Only?

Can't it be possible to allow also playing the game in a (if more suitable to realize -> fixed sized) window? Switchin' via the shortkeys ALT+Enter?

The big advantage of that game is, it even runs on NT 4.0 smooth and steady. But only fullscreen... and just to verify my point, a fullscreen game on a firms computer doesn't look too good.
If the game would allow windowed mode instead, it would be far easier and faster to hide and handle... ;)

Lookin' forward to response...
443 views 11 replies
Reply #1 Top
The main reason that the game doesn't run windowed is probably the same reason that it runs at a fixed resolution. The graphics/UI are designed such that they only fit properly at 1024x762 (and in fact, wouldn't work at all at a lower res, which it almost certainly would have to be at in windowed mode...a 1024x762 res window on a display less than 2048x1600 would still take up almost the entire display).

Which does bring up another question, now that I think about it, that could occasionally be important. Does GalCiv specify a color density when it changes resolution?
Reply #2 Top
Will galciv offer 2 monitor support? The star screen on 1 and the map and graph on other. The zoom feature on the galaxy is nice but I perfer full screen. Helpful on huge galaxy: can see ships better.
Reply #3 Top
Well... its not a problem to set a fixed size window instead of fullscreen then.
Its not important to alter the size of the window anyway, since most users nowadays work with a screen resolution of 1024x768.
I would only like to have the possibility to switch from fullscreen to windowed mode. So I can control other running programs at the same time I play the game.
Eg. Nothing to do... have to wait for customers.. why not play on a some turns in GalCiv while waiting... as soon some of my windows go active, I know... end of pause... continue working...
Also a fullscreen program is far more difficult to hide from *nosay* "bosses". :)
Reply #4 Top
Moby Moby,

The ALT-TAB combination is just as fast and perhaps more accurate than positioning the mouse over a minimize button on the title bar to keep the "nosay"s in the dark.

As to the rest, it requires a lot more code for a pixel position type of application to support a window than a text application. Every dot on the screen every mouse communication has to be translated from a screen position to a relative window position. Also, the code has to be conserned with the possibility that part of the window may be off the screen. Then there are the changes of focus away from, and back to the window. This can cause some intensive redrawing of the screen and a resulting loss of performance. Let this happen just when your boss walks in and you may find that clicking on the minimize button gets its function delayed for so long that he/she sees what is on the screen anyway.

Cheers,
Reply #5 Top
That is something I've wished for several times while playing, particularly when I'm playing while doing something "intermittent" like working on a customer's web site remotely and then waiting for code builds that are reading and writing files over the Internet. It would be nice to be able to monitor stuff like that while I'm playing, even if I can see only part of the screen. It's the part of the screen I can see that's important. That way I can stay productive and play the game at the same time.

-Robert
Reply #6 Top
A number of the suggestions in this thread are good ideas, but ones that look like they will take major work to implement. I would not expect them to be implemented in release 1.0, but to be scheduled for a future release. We are getting very close to the release date and the game looks to me to be keeping to the current schedule. I would hate to see the release date delayed to put in a major function that is not really needed for the first release that could very easily be a major headache to implement
Reply #7 Top
We'll probably release a downloadeable windowed version. We did that with The Corporate Machine.
Reply #9 Top
I'm looking forward to a windowed version since I can't play the game right now. My laptop screen only does 800x600 (:(
Reply #10 Top
The window will still be 1024x768
Reply #11 Top
Will there be any other requirements? Such as will it have to have one corner in the corresponding corner of the screen? Since I keep my display at 1280*1024 this would work out very nicely for me.