Start game... unbalance?
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GalCiv2 Forums

Anybody see anything wrong with this arrangement of players at the start of a new game? On the one hand it could be seen as pretty crowded and potentially unbalanced. One player could dominate quite easily. Worse, the light blue player is severely hamstrung from the outset. Realistically this player is dead meat. Thankfully it's not me (this time) but I've been put in that position before and you just don't have a chance - espeically at higher levels of difficulty.
On the other hand you could argue that that's just how things are...
Are there any plans to make the distribution of player starting locales not so random? Personally I count this as a bug, or unbalance. Even if this layout were some sort of "race to empty space" scenario, the light blue player never had a chance.