suggestions
from
Stardock Forums
1) Instead of bases aiding planets in same sectors, let them have a sphere of influence. When a planet or trade ship is within its sphere, the base's bonus is applied. The sphere can be a colored circle that appears when the bases is highlighted. The more improvements to the base, the larger its sphere. Why should a base at the edge of a sector not have any influence on a planet or trade ship only 2 moves away, separated by a line on a map? A trade ship would stop at a nearby base for R/R and add credits to the base's economy.
2) Starbases should not be listed on ships list. They should have their own. The key on the base screen should lets you move between bases only.
3) When new resources appears and they are within sensor range of a planet, ship or sensor drone, their location should be broadcast on Galatic News. This would help those players who like huge/gigantic galaxies.
4) Suppress the listing of military projects that I have no interest in building. This could be done on the military govenor's screen by moving the project to a 'reject' box.
5) sort the ship list. It would be nice just to see my capital ships and transports without all my sensor drones.
6) Ability to upgrade a battleship to avatar. This could be done at a starbase.
2) Starbases should not be listed on ships list. They should have their own. The key on the base screen should lets you move between bases only.
3) When new resources appears and they are within sensor range of a planet, ship or sensor drone, their location should be broadcast on Galatic News. This would help those players who like huge/gigantic galaxies.
4) Suppress the listing of military projects that I have no interest in building. This could be done on the military govenor's screen by moving the project to a 'reject' box.
5) sort the ship list. It would be nice just to see my capital ships and transports without all my sensor drones.
6) Ability to upgrade a battleship to avatar. This could be done at a starbase.