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User Karma
BuckGodot
currently has
73
karma from
73
submissions.
View karma BuckGodot has given
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Mar 24, 2024
"New Eden" Galactic Challenge not unlocking
scifi1950
Oct 26, 2016
Future DLC idea: Love for Synthetic Races
Seilore
Aug 16, 2016
Benevolent culture flipping of minor races - Stranded Pirates
Taslios
Jun 30, 2016
Removed
Larsenex
Jun 29, 2016
[Mod] Enhanced Terraforming v1.6 (game version agnostic) (append mod)
Horemvore
Jun 14, 2016
[Mod] Generalized Tech Trees 1.8.1 (updated for 1.8.1/Mercenaries)
Publius of NV
Jun 13, 2016
1.71 No Colonization Events after 34 Colonies!
Larsenex
May 20, 2016
Requesting Colonization Event suggestions!
Larsenex
May 10, 2016
[Mod] Generalized Tech Trees 1.8.1 (updated for 1.8.1/Mercenaries)
Publius of NV
Mar 24, 2016
1.7 Patch Change Log (Release 4/21)
Larsenex
Feb 27, 2016
[Mod] Hereward's Planet Features Mod - Version 1.0
krbjms
Feb 26, 2016
An easy fix to a common complaint
mortili
Feb 25, 2016
An easy fix to a common complaint
Taslios
Feb 21, 2016
[Mod] Moar Stars
Gauntlet03
Feb 21, 2016
[Mod] Moar Stars
Seilore
Feb 08, 2016
[Mod] Generalized Tech Trees 1.8.1 (updated for 1.8.1/Mercenaries)
alphaprior
Feb 08, 2016
FOUNDERS: Mercenaries BETA
Achronous
Feb 08, 2016
[1.6 VIP beta] Generic Tech Tree has Aquatic Life Support instead of Life Support (+ repeated tech in tree)
Chibiabos
Feb 08, 2016
[1.6 VIP beta] Generic Tech Tree has Aquatic Life Support instead of Life Support (+ repeated tech in tree)
Achronous
Feb 03, 2016
Mercenaries Beta Pool **ENDED**
Seilore
Sep 22, 2015
[Mod] Generalized Tech Trees 1.8.1 (updated for 1.8.1/Mercenaries)
neslon2011
Sep 18, 2015
Game won't load with 1.31, with mods on. Can you spot the mod I need to remove?
wpkelley41
Sep 16, 2015
List of Mega Events and what they do (as of 1.3 opt-in 2)
MottiKhan
Sep 06, 2015
The Fundamental Balance Issue With this Game is Too Many Things Increase Economic Production. It Actually IS Exponential Growth (Before flattening out into Quadratic Growth, and Eventually Flattening into Linear Growth)
Yeller123
Aug 15, 2015
Mega Events DLC Now Available for Galactic Civilizations III
Rhonin_the_wizard
Aug 15, 2015
Mega Events DLC Now Available for Galactic Civilizations III
naselus
Aug 14, 2015
[Question] Population and Food Starbase Module
FieldMarshallRommel
Jul 05, 2015
DLC
NGC7000
Jul 05, 2015
DLC
Seilore
Jun 18, 2015
Virtual World and Entertainment Capital (or, NOT ANOTHER FOCKING APPROVAL THREAD!!)
peteincary2
Jun 18, 2015
BuckGodot's Profile
dansiegel30
Jun 18, 2015
BuckGodot's Profile
dansiegel30
Jun 02, 2015
1.02 opt in, abundant stars. So where are the stars?
Zhurok
Jun 01, 2015
How do I complete the campaign?
corgatag
May 30, 2015
1.02 opt in, abundant stars. So where are the stars?
Mohobie
May 30, 2015
Patch 1.02 - Fewer Habitable Planets on larger maps
scifi1950
May 30, 2015
1.02 opt in, abundant stars. So where are the stars?
Magnumaniac
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 29, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 28, 2015
1.02 opt in, abundant stars. So where are the stars?
hakufu_sansaku
May 28, 2015
1.02 opt in, abundant stars. So where are the stars?
naselus
May 28, 2015
1.02 opt in, abundant stars. So where are the stars?
RavenX
May 19, 2015
I think I have the argument for why sensor cargo ships is too powerful as well as a solution.
Gilmoy
May 19, 2015
I think I have the argument for why sensor cargo ships is too powerful as well as a solution.
Larsenex
May 18, 2015
GalCiv III: Interesting stats
Vidszhite
May 17, 2015
GalCiv III: Interesting stats
SadfaceSquirtle
May 17, 2015
GalCiv III: Interesting stats
Kazriko
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