Like what? Civilization4.com's forums? Do they have forums? Civilization 4 doesn't have forums. They point to CivFanatics and Apolyton.net; both sites have GC2 forums too. So to complain about GalCiv2.com's forums seems really silly since other game companies don't even provide forums let
John Hamp
The Civ4 AI plays Civ4 better (closer to human ability) than the GalCiv2 AI plays GalCiv2. I'm sorry but..are you high? Civ 4's AI starts cheating right after Noble level. And anyone who loses at Noble on Civ4 is not very good at strategy games. Civ4's AI is very basic and not remotely
For giggles I played as the Drengin. Put my research 100% and full spend rate. Built a few labs. Got invasion on March 22, 2225. That's about 11 weeks total. Took the Drengin 30 in your game. I'd say the AI not only wasn't cheating but could have done much better.
Okay... I'll bite: -One, was personel. I have a built in video card that simply could not handle the movies. The driver was fine I checked that (I simply zipped the movie folder and used the images instead, which work fine but in the second update I unzipped my movies and bam they worked, like a whole new game). That i
For a guy who doesn't know how to use paragraphs, WTFChuck sure casts a lot of stones. Hint: Game mechanics you don't agree with aren't bugs. Hint #2: Claiming the game had 10 major bugs while only being able to list the single one that FB mentioned doesn't help your case. For the record: The game has worked flawlessly for me.
PC Gamer proves why they get called PC Lamer. 83%? What a joke. These guys gave Empire Earth 2 a 94%. The review is patronizing as all hell. It actually says at one point "This game has light years to go to compete with the big boys of this genre." Why? Because it's complicated. Who are these big boys? Civ IV? Okay. That's one. Who else? The PC Gamer people seem to have a beef with games that require you to think.<
I felt nothing at all the whole time. Which is sad because I think this game has good mechanics. This is a single player game, so don't tell me the campaign isn't supposed to be a big part of the experience. The AI has to engage me, the story has to engage me, the universe has to engage me. They have to, because no
GalCiv2 seems mostly about slowing raising your numbers and that's it. There is a dynamic change between colonization and done; and no planetary invasion and planetary invasion. But that's pretty much it. As I ramped up against my opponents, it's just me trying to keep my numbers close to his which is done precisely the same way
At the end of the day the game can't be all things to all people. GalCiv is about civilization progression over time. Players are expected to envision their own stories for themselves. It doesn't feed it to people. It's open ended and left to the imagination. Civilization IV relies on real world history as its back story. It's gameplay is extremely linear with the only real change over many hours of play the switch between units t
As a lurker it never ceases to amaze me how quick people are to take on the role of customer. If you ain't giving dem money, you aint a customer. If you do give them money you are only a customer for the thing you bought.
Just off the top of my head I can think of at least 7 consequential bugs that still have not been fixed in 1.0x. And they are NOT video problems. I'm sorry, that is not normal. NAME THEM. Let's hear these 7 consequential bugs. I can't think of a single one.
Yes, CHANGE IT. This is a must do, take a simple Unix "grep" utility and do a global change of "weeks" to "months", or even "years". While you are at it, fix all the references to millions in places to billions (once in a while it is mixed up in the text files). Points: 1. This should not take the developers more than 5 minutes to do, so don't worry about time was
I was in the beta for GalCiv II. I was in the gamma to. I love the game. I also really like the community here on GalCiv2.com. It's not like other game sites, or I should say, it wasn't like other game sites. Here, you have the developers, the actual coders, hanging out, chatting, giving suggestions, helping people, putting in suggestions. It's a great thing. They've always made us feel like part of the team. But now that the game has hit "the big time" the forum seems
One thing that really does annoy me with GC2 is the AI's ability to take apart your ships in orbit one at a time & I really wish that stardock would change this. If I have five ships in orbit then the AI should have to take on all five at once the same way the player does when attacking an AI owned planet. Um, this isn't an AI ability. You just
There's always Stardock Central.
Wow Jeremy, nice attitude. You must be a real barrel of joy at the pub.
I'd go to the stickies. They have a glitch report there that they read.
Ah yes. MOO 2. The game with the AI that cheated so badly that the most generous thing you could say about it is that it was playing a different game. Despite the cheating, the tactical combat was so easy to cheese that anyone who wanted to be effective at the game had to manually fight out every battle. The end game consisted of taking your fleets around form planet to planet orbital bombarding everyone to death. The race with the fastest ships won because they
Why must everyone label things as bugs? it makes is a real pain in the ass to read through this forum. Next we're going to have the "No multiplayer bug" posts. I'm not commenting on the validity of your question but it's a question, not a bug report.
Reapy, We're on your side. I hate people coming out and getting on you because you have a negative thing to say. I think some of that is because there have been too many people who were too quick to blame the developers for something on their machine and now people are skeptical when some one has a real problem. Here is where people are objecting. You are making sweeping generalizations about the game based on your single experience. Do you think all of us,
The success of gc 2is self evident. Congratulations. The other stuff I don't know much about. Sounds like same junk that always happens on the net only the names change.
My opinion of Gamespot has gone up by 10X. Any zine that has writers like Mr. Lackey who spend the time to participate on a forum such as this is one worthy of respect.
I was in the beta and gamma programs for Galactic Civ 2. I love the game and really care about it and the community around it. That is why it upsets me when I see a very poor quality review. Today while surfing GameRankings I came across a site I hadn't heard of called StrategyInformer. On it was the worst quality review I have ever seen. They gave the game a 4 out of 5 but it was arbitrary and idiotic. For kicks and giggles I'm going to "fisk" the review. That i
What games has stpnmass been buying? One of the most popular games out there right now is Battlefield 2 which is far more buggy today with real bugs, bugs that affect everyone than anything described by anybody here. BF2 has had unforgiveable, embarassing bugs. Civ 4 shipped with tons of bugs in some really embarassing areas too. Played the first version where the buttons on the game replay didn't work? Their solution was to remove the buttons in a patch. yay. Civ 4 wasn't
Anyone else wonder about the title of this? AI isn't very smart? I have always seen the AI send scouts out first. But let's say he's right and there's some bugaboo that lets colony ships get to planets without exploring. Does that make the AI not smart? There's a lot more to the game than colonizing. the first GalCiv was considered exceptional for its AI and in that the AI knew where the planets were.