Congrats. Too bad the state politicians allow the local broadband monopolies here to not give a damn about improving service- they can raise rates and keep the same crappy service.
Alstein
[quote who="Frogboy" reply="3" id="3410995"] Very interesting! Yea, too many sites try to force you to have mix caps and have numbers. It's very frustrating.[/quote] Healthcare.gov is bad as they force it on your username as well. If you want really bad passwords, try the military. 1 One uppercase, one lowercase, one number that has to be in the middle, and one punctuation mark. Folks got so fed up, and the t
One thing you could do is when you're ready to do a new Elemental 2 in about 5 years time, you could cut the price of LH to super-cheap, and let folks see for themselves, maybe even free. (have to pay for DLC)
What is going to happen with the old engines- are they going to be mothballed, or would you consider licensing them out should someone wish to use them/making them some sort of freeware?
Masters of Elemental sounds like the best idea so far.
[quote who="jim_viebke" reply="10" id="3409382"] Quoting Alstein, reply 8 Does this mean Stardock is using Nitrous instead of Kumquat for GalCiv3? What are you planning to do with Kumquat? Please fill me in here - which Stardock games used Kumquat?[/quote] Elemental series.
Windows Vista/7 isn't latest and greatest. It does slam the door shut on XP, but asking for games to run on XP would be like asking for Titanfall to run on a PS2. Does this mean Stardock is using Nitrous instead of Kumquat for GalCiv3? What are you planning to do with Kumquat?
[quote who="NorsemanViking" reply="42" id="3408601"] By the way, Stardock must be planning an expansion or follow up since this subject is hurting the Frog's head so much. Good news indeed. Might be one of the other great announcements coming from Stardock this month. They just can't decide what to call the game when they announce. [/quote] It's possible, but wouldn't that cannabalize another upcoming project- unless that on
I'd worry about this problem when/if you ever decide to make a sequel. At this point you've done all you can do. If you go with the FE name, Ceresa becomes the mascot of the game, just like the Drengin are kinda Stardock's mascot for GalCiv (and in general). Also how do you know the name is holding it back? I'm not sure it is. It's a long name, but it's no Bravely Default Flying Fairy or even Kohan (what's a Koha
I'd love to see Kohan rescued, but don't know who if anyone owns the rights now.
I just don't think TC should anywhere in the scope of the game, and I don't want it being something the human can exploit against the AI like it could in FE. Being able to give orders before a battle is fine, but once is starts, I don't want to be able to influence it. Elemental series made me skittish about Stardock implementing TC in GC3.
Please promote the Snathi to a major race in GalCiv III. I want to play some evil squirrels.
[quote who="Frogboy" reply="57" id="3406434"] I don't think any of our games require Steam to be running. In fact, I'm not sure if tehre are any games that require the client to be running. The client is just a download manager.[/quote] I did check this for LH. You did to launch the game, but not to run it. What I wanted was for launching to not require it, in case Steam got stupid. The fact that
[quote who="Weidbrewer" reply="41" id="3406775"] Quoting Cikomyr, reply 39 Now, that doesn't mean I won't be willing to trust Stardock again. It's just that I am no longer ready to throw money at them without having seen SOME parts of the gameplay...Blind faith is a fragile thing.[/quote] If you want to give it a 2nd chance- this weekend it's 75% off on Steam. DLC is 50% off, but I don't think it's vi
Overextension leading to revolt demands/revolt risk makes sense in a space game, much more than it did in Elemental. That said, invaded planets that are occupied by troops should be immune to this, but planets ruled by an iron fist/military rule should suck for research/growth/development.
[quote who="Frogboy" reply="127" id="3406717"] Rather than endless appeals to authority, you could, for example, argue what constitutional power gave the federal government of the early 19th century the power to purchase territory. That might be an interesting debate. Instead, your role on these threads seems to be to try to shut down discussion by appealing to what you consider an authority and trying to marginalize those who disagree with you through name-calling. If
There does need to be some sort of penalty for stacking multiple fleets on the same hex. That was a nuisance in GC2, the AI would spam hordes of cheap useless fighters often 3-4 to a tile.
[quote who="Lord Xia" reply="16" id="3405652"] Thank god. It's irritating to see that every time anything about Stardock is brought up, someone calls Brad names. Not that this will ever satisfy some people, I know, I work in a mental hospital...with some people no amount of evidence trumps delusion. [/quote] Some folks will never let it go. Just have to deal with it at this point.
The AI in GalCiv2 didn't get events AFAIK, and also had special rules for tech trades. I don't think Brad would categorize the latter as cheating, but it was maddening at times because it made no sense.
Besides the 64-bit OS? Basically if a laptop can run LH, and is on Windows 7, should it be expected to be able to run GalCiv III?
[quote who="TheJaker" reply="4" id="3404781"] I'm surprised that Stardock still gets guff about Elemental. People who pre-ordered Elemental end up getting an insanely good deal at the end. I was disappointed with the original game but FE and especially LH are excellent.[/quote] A successful GalCiv III launch will shut up the folks who still spout off over War of Magic- I can't see a scenario where Brad would allow a sub-par GalCiv III to be released, and n
Given that the Elite is all digital content, there is no need to limit it.
The latest version, or if you can, check your serial/Impulse number or receipt date and try to talk to Stardock and see if you're eligible for downloads of the sequel/expansion, which is much much better.
I would rather have 300 "events" as say 100 "events" at launch, then add a few with each patch, so there's always something new, and have events with different rarities. AI should get events as well.
+1 to above suggestion is a rough outline of an interesting system. Would like to see things like flanking be dependent on speed, so not just weapons/defense matter in battles. For Targeting the AI would have to realize if it is likely to win or lose a battle Maybe All-Around defense could be changed to tactical retreat chance to end a battle. (otherwise I see no point to it, you're only delaying the end) </p