Just got a cultural message plus this afterwards: "Failed to find StringID: 'IDS_PLANETDETAILSINFOCARD_CULTURETAKEOVERSTATUS_ALMOSTLOST'. NOTE: Any following StringID failures will be supressed."
The Wicked Flea
One thing that is bothering me is that I can't see the result of a potential ship skill upgrade, capital ship upgrades. For example the Vasari's Jarrasul Class Evacuator has a skill called "Nano Disassembler". If I could see the effect of subsequent upgrades on a skill I wouldn't have wasted 2 additional levels on it! The levels go: [B]Nano Disassembler[/B] "Reduces armor and deals damage over time." Cost: 85 Cool: 12 Range 4500 Damage: 30/sec (hull hp) T
Economically, the Vasari are underpowered in the early game and that's the only real trouble; in the middle to late game they more than make up for it. The units, their types and generic class use, are all very similar (nearly identical) to the TEC, yes. But later on as you research technology and unlock more abilities the less they are used the same way; in fact the differences become pronounced in huge ways. Almost half the Vasari Cap-ships have side beam weapons. Sounds blah, in a
[quote] Hey, the Vasari are much more powerful then the TEC. Their defense turret makes 30 more damage (150 vs. 120) then the TEC one! Else it's an absolute perfect copy with every stat the same. [/quote]Yeah, but you forgot the chance to penetrate shields on that Vandenburg. <img src="smiles/BigSmile.gif"
Well said Schod, and I happen to agree. But their ships still look absolutely wicked, tough or no.
[quote] And ill be sucking entire galaxys when im done [/quote] Multianna, the new interstellar vacuum mark MMCXXIV! (Not counting female megalomaniacs, just the males. There's enough just there. )
[quote] What is supposed to be in Beta 4? Is that supposed to be, more or less, the whole she-bang? Final testing all game features? Its the "Multiplayer Gameplay" beta. As opposed to the Multiplayer Technical, Singleplayer Gameplay, and Singleplayer Technical betas before it. [/quote] IE, the interesting part. <img src="smiles/Wink.gif" border=0 align="absmiddl
Insta-build for the Sova seems broken; I've noticed this in as many as three separate games. I had the ability activated while my bombers were hitting Garda's, unwise I know but nothing else was there, and the squadrons just kept shrinking and losses weren't replaced instantly like claimed.
I like the idea of a game-speed selector that is variable in-game. Rebellion did this well, letting you slow down and strategize for a long time ... or rush through the days it took for your Death Star to arrive. More lessons should be learned from this. Why just vary the game speed once? Let players adjust it, and in MP just average that speed out to get the "actual" game speed.
Wha? I have a Geforce 8600GTS 256MB, driver version 162.18; so far the drivers have been rock solid, and the card hasn't overheated so much as once when playing Sins. (It did with World in Conflict's demo a few times though.) I wonder why it even hangs there. A pesky shader perhaps? I'll try downing my quality a notch, but I've got a really long game going and that hasn't been touched by the error.
Okay, I reloaded the savegame and it is completely reproducible. Here's what you do: First, move the carrier and the light frigates back under the range of the gauss cannon and build a second next to it. A Kol Cruiser will warp in after ~25 seconds. It will easily be defeated and retreat -- follow it south and shortly after warp it will crash. And I had a really good start too!
Well, the game crashed and produced a dialog, the funny thing is if I focused the game it continued. I alt-tabbed to the dialog and then put the dump and the last autosave together. I really have no idea why it crashed though. You can get the dump and the previous autosave here . And I really had that Sova Carrier getting nasty very early on... 4 squadrons of bombers plus a 20% damage bonus. At least I still have the autosa
I think it's smart as is, though I've never gotten anything at level 2. That is my only quibble. HOWEVER! I love the various things you can discover on a world. I got pure glaciers and entertainment expo on an artic world that really helped it boom.
Runs flawlessly so far, awesome work guys!
Tried using a different browser? I just re-ordered with Firefox successfully.
NO! I got hit with it too, and I had a 25% discount coupon that has since expired... Ah well, I'll just have to write sales after ordering.
My order appears to still be in order so I don't think I'm one of them. It's a bummer that the new beta comes out and folks waiting on preorders get hit with a bug. Ah well, such is programming.
Heroine, please use the edit button next time instead of multiposting each little bug.
You have to first register the product (Tools > Register Products) and find Sins of a Solar Empire in there and then enter your email address and serial number. First register and then enable pre-release versions (View > Show Pre-release...). Then the item will show up. If you don't have an email with a serial number ... wait for it. They're still processing the queue.
Unfortunately I still have no serial to even begin a download. And I've waited almost 2.5 hours for one already. I hope there's a lot of orders in the queue instead of some glitch keeping me out. (The SD store shows my order as valid...) 2.5 hours plus just to process preorders... man.
It's not a problem unless they charge you and don't give you a serial. THEN it's a problem!
Oh, no wonder they use a token system at TotalGaming.Net! But seriously... I WANNA PLAY!
Wow, that must be some queue to process!
I wish Sins had blockades like Rebellion. That really put you in a pinch when suddenly a trio of mine worlds was blockaded early on, siphoning almost 300 of your early game maintenance points instantly. I'll settle for a few Liberator cruisers with a full compliment of X-Wings, plus a Dauntless and some more X-Wings and a few B-Wings too. ISD? Space dust more like... I betcha they're going to release it on the 21st. It works perfectly since that's my birthday. <img src
Lost my reply so I won't bother retyping it all. Just bear in mind I've not been forthcoming in information about myself, so how could you possibly know anything of me? Anyway. I've not had reason to unhide such folders since I just make them visible, and I have made shortcuts to them (a while ago, fyi), but my problem solved itself with an unknown change I made shortly after the whole issue appeared. But I also never accessed the folder afterwards, so I never knew. (Never had a reason, and