Seboss

Seboss

Joined Member # 1978179
0 Posts 66 Replies 7,596 Reputation

Ah ok, I knew it was mentionned somewhere but it seems I jumped to conclusions. I seldom use PBeM personally, but in my understanding it is a must have in long winded games such as Civilization, Dominions and incidentally, Elemental.

20 Replies 15,444 Views

About the autoresolve, can there be a middle ground between useless and so horribly convulated that you're better off fighting every battle manually? A 'stance' setting (defensive/aggressive) and a 'use magic' switch is more than enough for autoresolve. Most people are perfectly fine with TW autoresolve, which does not provide any kind of control at all after all. Well just my 2c.

185 Replies 516,402 Views

[quote quoting="post"]On a sad note, Trent (Mittens) had his last day today. He’s off to Salt Lake City to take a position as a designer at a new game studio.[/quote] So, which one it is ?... [e digicons]:ninja:[/e] I believe Acclaim have a studio in SLC too.

185 Replies 516,402 Views

[quote who="kryo" reply="7" id="2240188"]The Elemental beta got pushed back since the senior devs had to be pulled over to Demigod for the past month or two.[/quote] Understandable. But would it be a matter of weeks or months?

12 Replies 49,557 Views

I think the most sensible solution is 2. In Dominions 3, you can create battle scripts for each individual unit in an army (advance x meters, shoot when enemy gets in range, target priorities, cast X or Y spell and so on). The battles play out by themselves but you have the possibility to view them and analyze their outcome to refine your tactitcs. It's rather obscure and difficult to master but it works out pretty well and is actually the only viable solution for a game mainly d

41 Replies 17,910 Views

[quote who="landisaurus" reply="8" id="2226658"] Quoting Seboss, reply 6 Hmm yeah, not the best way to make us -We Outsiders- feel at home huh. no no, I was simply saying " we of the forums" to ensure there was no miscommunication on who "We" represented.[/quote] Hey, no problem. I'm not that easily insulted even if, in retrospect, my post does sound kinda angry. You'll have to admit that "we of the forum" sounds a bit like the voice of the hivemind. "We of

22 Replies 25,627 Views

[quote who="Luckmann" reply="5" id="2223062"]"We of the forum". [e digicons]:D[/e] [/quote] Hmm yeah, not the best way to make us -We Outsiders- feel at home huh.

22 Replies 25,627 Views

[quote]The risk, of course, is that everyone has "boring time" during winter (or months with mud that slow down army movement, etc.), but there are probably ways around that.[/quote] Except if some faction or units have awesome bonuses in winter that would put everyone on edge during this otherwise slow season. Yes, I'd like seasons too.

22 Replies 25,627 Views

[quote] #6 Mindless Fanboys. I use the term “fan boy” a lot. There’s nothing more irritating than someone who backs a corporation without any rational thought. [...] If you’re ignoring the fact that your crappy open source OS requires you to jump through hoops but you scream that installing IE 7 is inconvenient, you’re a fan boy.[/quote] Oh please... I get your point but, even though I'm OS agnostic (well, most of the time),

37 Replies 18,935 Views

[quote who="Blair Fraser" reply="6" id="2067595"]We downloaded it here at work and none of us have got it running fast enough to be playable (we have pretty good machines). Any ideas?[/quote] You have to uninstall Object Desktop and WindowBlinds. ah.ah No seriously, my rig is far from top of the line (Inter E6700, Radeon 4850, 2GB DDR2) and it runs flawlessly on 1680x1050 max details (except for the atrocious loading time). This said, it seems the demo has some issues wit

61 Replies 117,374 Views

I was wondering how Stadock will manage cloud AIs skill level against the average human player. I mean, the server-side AI that allows to lighten the burden on the player's machine and let Stardock analyze data to improve the AI decision-making is pretty awesome all right. But you know, some players just plain suck despite their unmeasured love for strategy games. I sure do. So what will happen to poor Seboss if AIs eventually become near-unstoppable killing machines only El

155 Replies 523,153 Views

Does Stardock plan on relying on third-party publishers for Europe distribution, and if that's the case, will these publishers handle localization of the game? Or if you plan on handling worldwide publishing yourselves, would you rely on the community for translation?

39 Replies 175,257 Views

Ah well, maybe not *that* oldschool :D Those are great examples but they're nothing more than number crunching dungeon crawls. I was thinking of something like Fallout or Ultima VII (minus the awful combat). Big world, deep characters, choices and consequences that actually matter. You know, roleplaying.

32 Replies 66,942 Views

Something that was mentioned in the Shack review I fully agree with: some techs names are somewhat obscure and unintuitive. Of course, you get used to it after a few games and it brings a unique touch to the game, but it's still a unnecessary mental gymnastic to remember that "Quick Pulse Streaming" is basically Pulse Gun Mk III (Galciv style). [i]Some tech Mk III[/i] may sound a bit bland but it's a no-brainer, and that's all the better in a game where there's so much to do in my opinion.

28 Replies 55,987 Views