There has to be one setting where everything is optimized, and the computer is playing it's best without any extra goodies.... I think most players would be crushed by this optimized AI.... and the few who are utter geniouses will play at harder levels then that one.
Nasarog
More aliens. Non-carbon based, Non-oxygen breathers, Non-corporeals. There was a game in mid 90's called Ascendancy. I loved it then, still love it now. They had 21 Aliens in it, and non were human. Each Alien needed different planetary conditions, it was very interesting. In the late game, you could colonize most planets (your tech was advanced enough) and terraform it to perfection, this game really needs that.
Primus.... I agree. My 1.09x or whatever version was out before the last beta is what I play. I will never play a beta version.
i anxiously await the non-beta wide release... this game keeps getting better and better. Two of my friends already purchased theirs, and we started comparing ships. Thank you.
hey Frogboy.... can you make all future beta's closed again... I am tired of reading the countless posts of people complaining about the beta. They are obviously not qualified to do much of anything, if they do not understand what a beta build is. I love the support you guys have, and I can personally account for how they boys behind the screen helped me. I am just barely starting to figure out the game mechanics, and deciding what kind of mods I'
I found this game based on an ad for Gal Civ I. about six months before the game came out.
#3 by Headhunter Wednesday, April 05, 2006 8:51 AM Trolling Insightful You got a point, Pnakotus. In "real life space combat" (if there actually was such a thing) there may be not much tactics involved except for manouvering. But look at all those star wars and star trek war sc
I am very interested in this mod.... very....
I like #6... alot.. i am all for it... also more skins for the planets... I want each game to be about a colonization of a newly discovered quadrant... not the same one.. over and over... more jewlery and a few generic AI's we could attach to the minors and custom
You can already ally with them... but they aren't aggresive at all. I think there should be 3-5 seperate AI for all the minor races, and if you wanna make totally custom minors.... these AI's should be assigned to them.... Minors are fun, I protect them as often as possible, and ally myself with them because everyone always declares war on them about 1/2 through the game... this way I can have a treaty with one race, and fight with anothe
I did that a long time ago... wait... this game has more music?? whoa.. crazy....
#52 by Darth Kryo Saturday, April 01, 2006 5:18 PM Trolling Insightful Unfortunately the only control over the sorting that I have is which category they go in (your style hulls are in yours, others in others, dreadlords in misc--IMO it's slightly better that way than just dumping them ALL in misc). The game itself decides what order to place them in the list (annoying, but nothing I know to do about
7 by marioflag Saturday, April 01, 2006 10:40 AM Trolling Insightful About minor races i would ask only that everyone get their own portrait and they could colonize their star system.It's not too much but implementing these addons and changes in the game would be really good: -with only 1 planet on large maps minors totally sucks -having 25 minor races but only 3-4 portraits is really suckin
Can someone create more star varieties??? and more planet and moon skins???
Can you please find a way to organize all the ships in the hull mod into a single list for parts/jewlery? I love your mod, but since they are scattered in the 3 lists during the ship design, it makes the whole design process very long and tedious.... thank you.
Star Control, Pax Imperia.... and my all time favorite.. Ascendancy.... I want organic ships.... more aliens (non-humanoid)... more jewlery... more planetary improvememnts.. more weapons (a planet destroyer please).. more thecnological categories... and more active Minors.. I LOVE THIS GAME.
planetary bombardment and destruction weapons please.... nothing says evil genocide like destroying whole planets...
Just expand the minor race AI... they are sitting ducks... thank you.
I do not regret my purchase for one second.... I love this game so much, I stopped playing Civ4, AoE3, SM pirates (I love this game), DoW and DoW:WA.... This game rocks... I play on higher difficulties... and I lose more then I win, but it is fun....
yea.. minor races need major tweeking... they need to grow and adjust to other races around them
More jewlery.... More wings, and more "organic" looking ship componenets... there are a few, but we need more...
I stated what I want.. but what I hate is people complaining about a beta build... "it's broken and buggy", really??? it's not like it is a beta.. it's not like the programmers told YOU to stay away and wait for the nirmal release... UGH....
I like a bunch of these ideas.... I want more alien races.... more tech... more planets... more weapons (planet killers)..... I like the ring/sphere world ideas.... tucked in planets.... sounds.. good I like combat the way it is now... mutiple galaxies... etc... More/more/more ship componenets....
Ascendancy Pax Imperia Master of Orion Master of Magic Star Control Galactic Civilizations Bards Tale Defender of the Crown Civilizations SimCity PS2 NCAA Football Grand Theft Auto
D. Kryo, I would only ask for one thing.... Can you put all the blank hulls and blank ship componenets in one section only... they are all over the place and kinda hard to work around... the one thing I do not like about the ship designer is that I can't re-organize the components and it makes it really hard when I have to scroll all the way through them all. Thanks.