Its mainly military as you say, but the full formula is not public as far as I know.
joasoze
I like it too. Its dark and dirty and after an apocalypse after all :d
Tudjy plays on the hardest levels only as far as I see in his posts (that are usually very good) The monsters are more aggressive on higher levels (especially against cities). They also prefer player cities sligthly to AI cities on higher levels so says the frog. I must say that I rarely have these problems myself (on Hard).
B5 for the win
Sorry to steal this thread, but I have to give Scoteh a little tip. That wolf has a special ability down in the left corner. Click on the ability before you attack someone and see some really nice effect (better attack damage for the turn)
[quote who="Scoteh" reply="1" id="3259024"]Hey guys, just for anyone interested in seeing the gameplay after reading this, will be doing a live playthrough at www.twitch.tv/scoteh [/quote] I got you in the background while working now.
Things that reduce ICS (a bit) The pioneers have a production cost (blocking the que a bit) The monsters will come for you (on higher difficulty levels where you should be :) ) You have to find places to settle, and that is no easy chore at the moment You will have to guard those pioneers while they move instead of attacking and getting exp on your units Population growth is divided on all your cities slowing down their growth if you have
2012 for me Fallen Enchantress - 86/100 Warlock: Master of the Arcane 84/100 (its good at what it does, but its not as deep as FE) XCOM - 80/100 (there is not enough randomness or variation, so you can find optimal strategies fast - a real "sandbox" mode and it could have been 95/100) Tropico 4 84/100 (great little gem) Endless Space 70/100 (bland, missing personality) Unreleased: Kings Bounty: Warriors of t
The problem is that angry people post and happy people play the game.
Including me :D I did check the status in the steam store, and very few people are playing FE yet. I hope the sales will be good.
There is a death spell that instantly kills its victim (for a high mana cost). Its a joy :D
Yeah, that was really in-depth....
People were complaining in the beta about cities being sacked by monsters. It is more likely to happen on higher difficulty levels (so it does happen). I would like the monsters to be more aggressive, but when I play on challenging its pretty tough anyhow :)
[e digicons]:beer:[/e]
The XCOM manual is 5 pages, including 1 page actually "describing" game mechanics :d
[quote who="Arzon" reply="51" id="3255421"]If Civilization IV counts as modern than it wins. Otherwise, Fallen Enchantress wins.[/quote] That just about sums it up. Well said :)
Yeah, I am waiting for some lets play 1.0 films from the Das and the Sean :d I am also very happy with this game, but I have a suspicion that its to clever for many reviewers. They will be whining about accessibility and stuff, just because its not like XCOM in its simplicity. Lets hope I am wrong. And remember to spread the word ppl. Tell your friends about this!!!
This game is good to go. We focus on the negative in the extreme, cause we want every little detail to be perfect.
Recent games that I have played: CIV IV (getting a bit old now, but still the yardstick) Warlock: Master of the Arcane - Very good, but a bit simpler than many 4x games Tropico 4 - Very good game. Wished I had more time to play it. Will go back some day Endless Space - OK, but didnt quite grip me. Skyrim - Not 4x, but it was good. Kings Bounty series - next one coming out next week. This series gets far less credit than it deserves. GREAT
I have put forward savegame with this problem before. If you play as Altar and buy some quests you will get this every time (at least I do).
You are writing in rage, but you have valid points. The replayability of the game is a bit limited. Lets hope there will be patching and addons. This is important for strategy gaming. The world needs to see that there are plenty of gamers who will pay for AAA strategy games. I still love XCOM, but I will go back to FE pretty soon. Both games are good, but FE will give joy 10 times longer than XCOM.
Tarth has monster repellant and I will never play as it. Its the worst idea in the game. I just had to get that off my chest. Sorry for the derail.
This game is an awesome platform for future DLCs and games ;)
I think the militia should have the second best equipment you have researched. Weapons and armour. As it is now, some small gang of shrills that I dont notice, can take a huge city. Has happened to me several times. We dont have time (or the budget for upkeep) to produce defenders everywhere. To change that would entail rebalancing the game. Just give us some slightly better militia and not only in fortresses.
This game did a One More Turn on me until 0300 last night. I got three hours of sleep before programming work. Stay away ppl :d