CIV IV AI can be quite ruthless now ( I play on monarch so the AI get some bonuses as well).
joasoze
The only thing keeping me from uninstalling Impulse is my preorder of Elemental. I have bought GalCiv II and Sins, but I dont play em anymore. Yes I am the undercast that is called European. I will not be looking among hundreds of games to find the few I am kindly allowed to buy.
I have a point 4 for Impulse/Stardock. You really need to kick publishers about these region restrictions. I live in Europe and most of your offers are invalid for me. This is breaking my motivation to use Impulse as much as I would like. When I see Anno 1404 on impulse at a reduced price for the US, it is highly unlikely that I will buy it here in Norway for tripple the price.
1. CIV IV (best game ever) 2. Master of Orion II (flexible research tree, big monstas give big rewards ++) 3. MOM (ofcourse)
[quote who="SnallTrippin" reply="114" id="2363557"]It's IMPOSSIBLE to stop the stack of doom in this type of game...that is to stop it from being created. However unless your enemy is already much more powerful than you there's plenty of options to still defeat them..so I see no problems. [/quote] Its not impossible. There are things as collateral damage that can be used. One can have many objectives/tasks that need to be done at the same time thereby invalid
I think we should look at the king of games CIV IV for inspiration. No artificial limits but a system that will have tradeoffs. Armies can be limited by: 1. Upkeep cost in gold 2. Food consumpiton (supplies) 3. Small penalites if you mix certain units that dont want to be in the same army and similar stuff 4. Small penalties if the army is too large for the level of the general (no hard cap, just a small inexperience penalty) 5. A
[quote who="Wintersong" reply="281" id="2360729"] Quoting joasoze, reply 280i have preordered, but I am so angry at the impluse North America only sales that this might be the last game I get from them. But that's not Impulse's fault but that of publishers of those games. I'd suggest not buying games from those publishers (be it through Impulse or any other way) if you really need to show your (just and deserved) anger about the issue.[/quote] I understand tha
Master of Orion III - nuf said Gothic III - load times that took forever to play a horrible game - no thank you Games that are probably good, that I bought but hardly played: Gal Civ II, Sins of a Solar.., Fantasy Wars, Age of Empires II
i have preordered, but I am so angry at the impluse North America only sales that this might be the last game I get from them.
Since I live in Norway I dont get the benefit of this. This is extremely frustrating and now I will not buy any of the games on the sale on Impulse (cause I cant) or in the shop (cause I will not overpay). One less customer for Dawn of Discovery! Edit: I wish I could spell
CIV IV has this well covered. Instead of giving AI random goodies it gives start advantages on higher difficulty levels. An extra worker, warrior or settler. There is also differences in research and other stuff. If you for some reason have a perfect game where you have done everything right and dominate, then the AI should not suddenly get goodies to counteract. That is just weird. Random events in CIV IV are well executed. Some are totally random and som
I just preordered for the first time in my life. I love CIV IV, Master of Orion II and such games. The good ones are few and years apart so I hope this will be one of them.
Not really. We went through this with GalCiv1 and it was always a right along with requests for tons of options to control minor behavior. It becomes a never-endign time sink. In GalCiv1, the minors colonized, invaded, expanded, etc. to the point where the galaxy was sometimes dominated by minors (not often, but it was possible and did happen occasionally). </tr
But the nano ripper is not connected to any moral alignment is it? I am saintly in this game
Hi I was playing a game yesterday and focusing on mass drivers as my weapon of choice. A while into the game I suddenly could make ships with a gun called Nano ripper (or something like that) I think it has an attack value of 8 which is far superior to where I was in the tech three (about 3 in attack value). The weapon is very expensive but also extremely effective. I cannot see which tech gave me this. Can anyone tell me? JOA</fo
The middle / late game could use more "spice" I suggest: Late game tech to build missilebases to defend planets. I would love to make a few huge missilebases to protect my most precious planets. This would not alter the game much. Its just about balancing cost, hitpoints and attack/def value. Ships could shoot at them as they were ships when attacking the planet. Mercenaries who come to you and offer to harass your en
I love stuff like missile bases for def - I would looove to have such techs included!
In my last three games (large universe, challenging difficulty) I have not seen a single minor race and the minor race tab i greyed out and cannot be chosen. Is this just bad luck (I have not been all around the map, but I have been around quit a bit in all these three games) or have I turned of minors by accident (is this possible?)? joasoze
GC2 is a solid and good game in my opinion, but some spice would really enhance it further. With spice I mean heroes, space monsters, mysterious ships appearing +++ I am also a MOO II fan, but I dont expect GC2 to be MOO II. Just a little more "personality". I think the minor races could be tweaked to apply more fun too. Let em expand (slowly) and conquer.
I would like them to colonize, only at a much slower rate than the majors. Maybe 1/4 of the speed. They should not have any more limitations in my opninion
it is our last best hope for peace +1 babylon mod
I can't believe that everyone that I don't know appears to think civ 4 was great. everyone that I do know thinks it sucks. I 1st bought the original civilisation with my 1st pc, a 386. It came on floppy disks and took up a whopping 1mb of hard drive space which in those days was a lot. Sure the multiplayer side of Civ 4 is great but the single player side is ove
I have this a lot and it is very annoying. I havnt tried to save/reload. Will test this.
I read a lot about GC 1 and decieded it was not for me. Too simplistic compared to MOO II. I have played a little GC 2 now, and I am enjoying it immensely. A nice diversion from the excellent CIV IV
When can I build research capitals, trade capitals++ I cannot see anything in the manual saying what is the prerequisites joa