Dekent

Dekent

Joined Last seen Member # 2382071
0 Posts 2 Replies 244 Reputation

It takes more effort for your computer to navigate to this web-page, use your mouse to click reply, and type a response then it does to do 800 subtraction problems (what attack vs defense basically comes down to). If we are worried about the amount of time to do the calculations, we could simply have the 2 units 'clash' for a few seconds before giving the result, I personally think this would look better anyway.

7 Replies 8,397 Views

I like the idea of requiring people to man your buildings, and a % of efficiency going away if you don't have the proper free people. I wouldn't want to see this as a cap though so I believe whatever the maximum number of people it's set to at level 5 should be enough to man everything. I also feel costs are just way to low. After the first 15 minutes of play I don't even look at how many materials are gold it costs to make buildings, it's all so small I can

50 Replies 143,333 Views

I actually like wearing a dozen rings, I never understood the traditional limit of 2 rings. Sure you have 2 hands, but you have 10 fingers, and you can wear more then 1 ring per finger if you really want to. If I could find rings that let me fly, breathe in water, or shot lighting bolts out of my i'm going to find a way to wear as many as possible even if its not a perfect fit =) Perhaps a limit based on essence of some sort going along wi

10 Replies 3,605 Views

Didn't see this suggested before and I realize we are on feature lock-down but I thought this would be a cool idea. Right now Champions are fairly useless and blah and even with good armor are outclassed by large squads of soldiers later on. How about the ability to link your champion with soldier companies (more then 1) and add their stats to the company, plus some sort of bonus. The bonus skills could add flavor to the champions and could be things like un

4 Replies 6,911 Views

I can build farms as Altair so long as I have something finished next to the resource. I actually preferred being able to build in your territory for certain resources though even if it was a bug. Typically large farm lands and mines aren't in city walls. I think things would be better like that if there was an option to raid those buildings to capture resources if they weren't defended.

9 Replies 2,816 Views

Right now your main hero can only marry adventurers, and starting in beta 3 I've noticed a lack of them wandering around overall, much less the the fairer sex. I believe we should be able to arrange a marriage with the children of other sovereigns to ours directly, rather then just the children having that option.

2 Replies 4,532 Views