It takes more effort for your computer to navigate to this web-page, use your mouse to click reply, and type a response then it does to do 800 subtraction problems (what attack vs defense basically comes down to). If we are worried about the amount of time to do the calculations, we could simply have the 2 units 'clash' for a few seconds before giving the result, I personally think this would look better anyway.
Dekent
Considering how weak armor is vs weapons right now this is a must, not to mention it's just 'cool' =p
Can't believe I haven't noticed this yet, definitely needed!
Because there are no flying units now =( I hope this is one of the things patched in/expanded on later.
I like the idea of requiring people to man your buildings, and a % of efficiency going away if you don't have the proper free people. I wouldn't want to see this as a cap though so I believe whatever the maximum number of people it's set to at level 5 should be enough to man everything. I also feel costs are just way to low. After the first 15 minutes of play I don't even look at how many materials are gold it costs to make buildings, it's all so small I can
I actually like wearing a dozen rings, I never understood the traditional limit of 2 rings. Sure you have 2 hands, but you have 10 fingers, and you can wear more then 1 ring per finger if you really want to. If I could find rings that let me fly, breathe in water, or shot lighting bolts out of my i'm going to find a way to wear as many as possible even if its not a perfect fit =) Perhaps a limit based on essence of some sort going along wi
This happens to me too, i think they are having trouble figuring out how to get where they want to go since they usually freeze up near mountains or enemy territory (for me)
Didn't see this suggested before and I realize we are on feature lock-down but I thought this would be a cool idea. Right now Champions are fairly useless and blah and even with good armor are outclassed by large squads of soldiers later on. How about the ability to link your champion with soldier companies (more then 1) and add their stats to the company, plus some sort of bonus. The bonus skills could add flavor to the champions and could be things like un
I've been getting crashes combining Full suits with helmets fairly often, doesn't happen all the time though.
It's all saves all the time unless you let it run like 5 minutes before trying to load.
in 3A it seemed you had to wait about 30 seconds, in 3B it seems you have to wait 4-5 minutes before loading =/
Yes, loading saves sometimes requires 4-5 attempts.
I was able to fix my problem with this by updating to the latest nvidia drivers.
I was having this issue as well using an older .18X version of nvidia drivers. Went ahead and updated to the newest release and now I no longer have the 1 FPS after tactical battles issue. Course the game still crashes every 30 turns =p Was using Nvidia 9800 GTX
I'm having the same issue but my elemental was only using 800 mb of ram when I checked task manager.
Seconding this as well, my game actually froze up on the FIRST turn with the stuttering. Was able to reload and play for 4-5 turns then after my tactical battle it was down to 2 fps again.
I can build farms as Altair so long as I have something finished next to the resource. I actually preferred being able to build in your territory for certain resources though even if it was a bug. Typically large farm lands and mines aren't in city walls. I think things would be better like that if there was an option to raid those buildings to capture resources if they weren't defended.
I think that has something to do with the 1000 gold you start with now, which makes it very easy to spam. I imagine in a more proper game you would start with 0.
Seems the ability to make your own civilization is gone? Didn't see it on the patch notes so not sure if this is a bug or intended.
I'm with the guy who wants details on the expansion pack. I have 2 words for yall though, flying mounts! Also would like to see options for 'other planes' like alternate dimensions with great risks and rewards to explore.
This happens to me all the time with loading. It's a more extreme example of 'let it load for 20 seconds', just let it sit at the title screen for like 5 minutes then go load, usually works for me.
Don't forget nations
Right now your main hero can only marry adventurers, and starting in beta 3 I've noticed a lack of them wandering around overall, much less the the fairer sex. I believe we should be able to arrange a marriage with the children of other sovereigns to ours directly, rather then just the children having that option.
Mine does this to sometimes, usually it's only one 'block' however sometimes it's the whole thing.