auboy105

auboy105

Joined Member # 2385674
1 Posts 11 Replies 1,416 Reputation

They just wander around the whole game until they are killed. What causes this and how can it be fixed? I have seen this in every version of the game! Now when you see monster kills faction pop up it us usually because of this. Easy to see now just CNT U turn before you see this message and you will see they are running around having never settled!

0 Replies 3,045 Views

[quote who="StevenAus" reply="1" id="3411837"] Does it block further enchantments, or does it allow further enchantments but just can't show them on the city bar?[/quote] Honestly I don't know yet I haven't reached that many spells yet for now it just shows 6 slots :)

3 Replies 12,806 Views

There is nothing more annoying than losing years of city building to the razing of a monster or enemy. Why not have the city be abandoned and population destroyed but everything that has been built still standing as ruins. A player could then come in with a pioneer and resettle to slowly grow the ruined city back to its former glory. Or at least have this as an option rather than poof gone?

0 Replies 6,744 Views

[quote who="Tuidjy" reply="9" id="3277067"]I do not see a problem. If someone tells me 'implement a 20% reduction of magic resitance" I will multiply the MR by .80 If someone tells me 'decrease the magic resistance by 20' I will subtract' 20. Combine the two, and you get an effective -16. Just what it says on the tin. Given that the chance to resist a spell is (100 + targetResistance - casterPenetration) / 100

11 Replies 8,980 Views

[quote who="Schweiz" reply="6" id="3271605"] Quoting auboy105, reply 5Er so your saying it is working as intended? Probably not. Just some wonky effects of algebra. Quoting auboy105, reply 1Also they both say takes away 20% resistance but one takes twenty points away and one adds 20%! Empire Ability weakness adds 20% Sov Ability weakness takes away 20 points Some effects confuse me whether they are additive or multiplicative. Like I wasn&#

11 Replies 8,980 Views

[quote quoting="post"] I'm curious about which nations people really enjoy playing and why out of the default ones, not custom made. Do you like it do to it's abilities? Or maybe it's leader? Or it's story? My favorite is Kraxis. I have a number of reasons I like them. I like they idea of them being cousins to the New Pariden Amarians, but were stuck on the other side of the Henge(bridge that connects the East an

45 Replies 57,723 Views

[quote who="JaboJoggins" reply="2" id="3271361"]I observed this as well. It is a weird multiplication, where if you spell resistance is already negative, adding more negatives makes it a little more positive. haha clear as mud. I guess two wrongs do make a right. [/quote] Er so your saying it is working as intended?

11 Replies 8,980 Views