[quote who="Yarlen" reply="4" id="2939125"]The fix will only be for Trinity/Diplomacy users right now. It's up to Ironclad if they want to port it back to Entrenchment and vanilla Sins.[/quote] embargo nerf?
Mecha-Lenin
[quote who="master1a" reply="2" id="2938708"] Quoting Mecha-Lenin, reply 1You can't get DT replays since we don't exist. I'm sure you can get a few replays of warfleet lol[/quote] Yeah you could but I'd advise against that lol
You can't get DT replays since we don't exist.
LOL low neutrals and high neutrals random maps? Setting up game would take around 4h then, with around 3h 45min of "civilized discussion" between vasari and advent/tec;)
[quote who="Radavvadra" reply="4" id="2932456"]If you look closely at many ships especially capships the weapons often dont seem to match the models. If you look at the other 2 carrier caps none of them have planet bombing gun models. If you look at the Skirantra more u can see that the side wave guns use the model for pulse beam guns and there are no missile tubes on the front either (for comparision of pulse beam guns and missile tubes look on other Vas caps). <br
ICO is lagging so bad right now that online player count went fromt 60 to 40 in matter of minutes... Ironclad FFS please fix this, atm this looks almost like you're intentionally trying to kill Sins MP. ICO is unplayable right now.
By "TEC theorists" I meant forum posters with fair/exceptional knowledge of game stats but little MP gaming experience, mostly playing TEC in SP. TEC has always been pretty popular because it's easy to learn and play. EVE-O had Caldari, Age of Conan had Tempest of Set, World of Tanks has T-54. Every game has noob race/character/whatever that lets you play good without much effort. Sins has TEC. Obviously I'm not trying to say that all TEC players are noobs, just saying t
Thank you Greg for your sane post, I just hate those TEC theorists with their meaningless numbers, long, pretentious posts and little knowledge of actual gameplay. TEC SP lobby rules forum atm and I'm afraid devs listen to these people.
If you let sensible vasari player build 3 skirantras it can mean 4 things:1) you have now enough lrm to melt skirantra in seconds, so he wasted money 2) you went eco and will soon outspam him 3) he has many, many neuts and you'd be fucked even if he colony frig rushed you 4) l2p. Bottom line being 3 skirantras in short run are very cost inefficent... hell, even 2 are. Proof? Akkan+lrm beats 2 skirantras. Just watch those freaking replays. I think devs actually
I'll stick with Mecha-Lenin.
Isn't Rebellion supposed to run on Imulse::Reactor thingy? That would mean death of ICO altogether if I get it right.
One month ago I didn't really cared for clans, but with Rebellion in the works Sins revival is more than likely, so I want to get into some clan vs clan action. I don't think we played vs each other recently JJ (hard to tell cause both of us smurf hardcore), but I guess some DT members can vouch for me.
Clan leadership is hardly parenthood. You detest smurfing so much you call it dishonorable and cowardish, yet you refuse to do anything about it on your own courtyard. One might think you hold your own clan to higher standard than others, but instead you just.... sweep it under the rug. It's nearly taboo. BiA in fact are closet smurfs. I dont have anything against BiA nor am I DT fanboy, I just hate your hypocrisy. If smurfing is absolute evil then do something about it, if it's not t
Majority of your active clanmates smurf quite a bit, Grey. If it's such dishonor why you allow that? You seem only bothered with DT smurfs.
I recall reading some "official" info on how ICO works saying that it's only used to setup game, but it might have been dating back pre-alloy. I was based my post on that info, it might have been wrong though. My knowledge on internet protocols equals about 0, so all I have are subjective observations, but usually when ICO lags horribly game itself runs smoothly. So maybe ICO and Alloy have separate servers?
ICO lag only occurs in lobby, if you lag ingame issue is on your side.
Getting your ass kicked hard multiple times is best way to learn. Of course, there are 2 kinds of people: Ones who will take the lesson and in a month kick asses themselves and ones who will go to the forum and WHIIIIIINE. Nerf vasari, ban pro players, blame Canada etc. I bet those people have same attitude in RL. Pity, pity.
If you want to be pro you need to spam hoshiko, research demobots and put them on auto. Srsly.
[quote who="SIN-Imperium" reply="3" id="2908898"]I've been pretty impressed with the patient and understanding responses here on this topic so I don't want to take away from that but here is another perspective. I don't get a "lot" of time to play live online. I finish solo games on my own in bits and pieces usually. I love the online play and am a quick student and getting beat by someone better than me is always a good learning experience--meaning, I don't mind gettin
As we all know random map generator dominated MP, even though it has many bugs. Some might say it's because of lack of map autodownload feature, IMO it just fits well into 4X-ish style of SoASE and gives a nice thrill every time you start exploring the map. But to the point: As much as I love the idea of crazy, unpredictable and cruel map generator, I think it's current version needs some tweaking: 1)Fix bugs: famous "roid fuck" bug and overlapping planets 2)Divide ran
bullshit 70 people on today, maybe it's your hidden urge to play comp stomp makes you blind to skilled 5v5s WB
It is common practice that people leave once game is decided. There are few exceptions to this rule, namely mega noobs known as: Gandalf / Legolas , kbroke and many incarnations of Nathan . Low MP count is attributed to many things, like connection p
I've heard playing sins SP causes impotence and brain cancer. It's 100% proven by observation.
He has 2 accounts, 1 with "s'a d d" for spamming other is with (^__^) name. Ban both pls. He often uses them at same time.
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