Troll? I beg to differ.
crow_t_robot
YAY! Now there is hope where there was once none! (not sarcastic, SERIOUS!)
Wow theyr'e really burning you on that.
They can be a pain in the "lower area" at times.
Cmon' it's SCI-FI nearly all of them have evolution. Even though I don't think it's true, it's still cool to think about.
What the heck is a starbass?
I could use some feedback people.
So I've been playin' Starwars Galaxies right? For anyone that doesn't know what this is it's a first person shooter of Starwars. Gameplay is like Battlefield 1942. So I was wonderin' what it would be like if it was in the Galciv universe... Drengins shooting Torians, Drath sniping Altarians, Humans outsmarting Drengins into a minefield, ect. Kinda off topic, but WOW wouldn't it be cool? P.S. I hope they have better planet invasion in Galciv2 expansion.
HOLY MOTHER OF GOD! An Altarian female. Other than that, OH MY GOD IT"S B-E-A-UTIFUL! Those ships are the stuff in my sci-fi dreams. Also good call with the espionage and destabalization. Also with the custom opponents. This pack is WAY better than Galciv 2 itself. Korath are cool, kinda like a Galactic Nazi Empire. What about different KINDS of Evil? Sounds like the Drengin wont get along with the Korath. Genocide isn't the same as the Yor evil. The Yor just don't know any
Get this idea, you control any minor races in your influence. They are like little offshoot races that take your commands, but manage themselves. Any research they discover is yours! Just thought of this. What do you think?
BLAH! Korx Empire Always Gets Stopmped On In All My Games
Helooooo?
Yeah, the korx always do get stepped on. They should have the U.N. ununited planets, for bad people fed up with the U.P.
WEll Vinraith, I love being evil. They have the best achievement in the game: MIND CONTROLL CENTER. That thing is awesome! But, if your the only evil civ, and your constantly getting screwed over by the U.P., leave it. I haven't left it yet though.
Why do they have that?
The U.P. is a ROYAL PAIN IN THE ASS for evil civs. Yes, I said it again. But, it's just so unfair. All good for neutrals and goodies but the bonuses from planets arent enough to cancel out low trade routes or making you pay 10% of your income to humanitarian aid. Really sucks when you pay it to other civs.WHO CARES IF THEY ARE UNFORTUNATE? It's THEIR problem and THEY have to deal with it.
WOW IT WORKS NOW! (PESKY 38 seconds to respond. Why do they have that where you have to wait half a minute to respond?)
I see what it is. line1 line 2 line3 line 4
The thing is the two evil civs are just hopelessly outnumbered by all the nuetrals and goodies. It's all fun and games when your neutral, but be evil and it's a nightmare; especially when you get limited to two trade routes.
Why don't get get mean and tell that "team" of yours to get off their lazy asses? I was really looking foward to this. If I knew how to mod a ship I would help, bbut I don't. Maybe if you tell me I could help.
Emergency broadcast? Carriage? What do we do if we see this?
The AI always gets good "Lucky" stuff (except for rangers). They always get the precursor device that makes them more powerful constantly and they always get the precursor device that morphs bad planets into habitable ones. I can almost guarantee no one has ever had the gradual power and the planet one. I believe the AI is WAY to lucky. Although, it would be to easy to get the gradually powerful one. The Altarians in my last game got 2 "Luky Rangers" in the last few turns. Luck doesn't hel
I'm the Yor right? I'm evil and I have a decent vote. The issue is should starbasses help allies? I'm playing a 9 race (Drengins conquered by now)galaxy and there is only one other evil civ... The Korx. I'm freinds with them (but not allies). We get out voted so much, it's insane. They need to have a balanced evil/good/neutral galaxy. It's just no fun playing with 6 races. But, I mean, CMON! The U.P. is totally biasses towards evil civs. Good and neutral usually have the same answers. I
If you build a ecobase around foreign trade routes, do youget some revenue from theirs?
In Galciv1, they had techs dealing with biological stuff. Things like genetic engineering and evolution control. In Galciv2 they completelyabandoned this type of research (except for farming and terraforming techs). So what would it be like to have them back. I would also want to know if the Galciv1 vets liked the bio-techs and if they think it was for better or for worse.