So, I finally caved and bought DA for my birthday. As always excellent, though the espionage thing seems a bit iffy. I haven´t had yet the time to really get into a huge map and I´m wondering what happens when you go to war with more than one civ... do you get swamped by spies? Anyway, now that I´ve plunked down my dollars for the product and have played it for a good while, I again came down with this fierce desire to play together with friends. So, will the next expansion cover m
magnuskn
Well, I´ll hold onto my ( pretty scant anyway ) money, until I know for sure what will be up with hotseat. ^^ Another matter why hotseat would be a good idea: My before mentioned friends were almost all saying that they´d give the game a chance, if it only had hotseat. As it is, they think the lack of it makes it not worth their while.
The developers have stated that possible multiplayer is a matter of resources. Therefore, I am creating this thread to maybe give an incentive why hotseat would be a good idea. I am a big fan of the original game. However, after playing it for two months or so it began to become stale for me, even with the improvements over the mayor patches. How so? I was missing the possibility to play hotseat MP with friends of mine at my computer. Hotseat has been a staple of games like Master of Or
I also just want Hotseat. Make it like SP Games, just add the possibility to add another human player or more. I miss the days of long Hotseat MP games of Master of Orion 2 with friends at home. And Hotseat really shouldn´t be too much of a problem, programming-wise.
I think "Hotseat" would be what I want. It´s not real multiplayer, so I *think* it could conceivably done in a free update. There are no network problems to be taken care of, and if game balance gets a bit upset by two human players , it is okay, because that happens when you see what your counterpart is doing ( no real spying on him, etc. ). Really, the game would gain 200% enjoyment for me, if hotseat multiplayer would be implemented. I could conceivably revive those excellent days o
How about adding hot-seat multiplayer? Can´t be *too* difficult, as the "structures" are still build into the engine and you kinda, sorta can cheat yourself a hot-seat match anyway. ^^ No, really. I imagine the whole network stuff for *real* multiplayer would be tons of work, but hot-seat basically is "add another player and let them play turn after turn". I miss my MOO2 hot-seat afternoons with my friends. <img src="http://images.stardock.com/gc2/T_DL/smiles/Mad.gif" border=0
I know I sound grumpy, but would it have been too much to ask to add hotseat multiplayer? I understand that network multiplayer is a lot of work, but hotseat shouldn´t be that hard to implement. Playing Master of Orion 2 hotseat, I spent uncountable hours with my friends playing that game and I really miss that.
Don´t worry, the writers at that magazine are able to speak and read english... we already provided a link to Brads response on the forum, I guess we´ll get some sort of answer on monday.
PS: I was wondering how long it woud take for something like this to come up. What's with all the sudden AI cheating thread... didn't we go over this ages ago? German print magazines have been panning the game pretty universally. The worst review came in from GameStar, which is the biggest print magaz
Yeah, my opinion. While I am not affected by no German versions, the players who would love to play your game and don´t speak English would suffer. No shooting of the messengers, please.
You´d have to ask the reviewer. Here is his e-mail: [email protected]
Ok, here goes the negative part of the review... I don´t really have the time at the moment to translate it completely. "The bad part is that the AI seldom does play fairly. The opponents cheat themselves techologies and always know where are habitable planets, while you have to explore the galaxy. Also, the starting points are most of the time unf
I can only speak for the Gamestar review ( Gamestar is the most sold magazine in Germany for PC Game testing ). They panned the AI and the starting positions. It was only a one page review, so it wasn´t all that detailed. I´ll try to translate the relevant bits later on, as I need to go out now.
Well, since they tested it just after it came out, I´d assume the unpatched version? I cannot say for sure, I am just one of the people discussing with him.
Ooops... true. That´s the danger of being tri-lingual, I fear. There are always discrepancies that creep in.
German print magazines have pretty much panned Galactic Civilizations 2. The best test was 75%, the worst, by the biggest German print magazine Gamestar, 62%. In that particular test, the tester Michael Graf opined that the KI does cheat, because it sends ships straight in a beeline at the best planets, according to him. Also, he says, it produces ( on a non-production intensive planet ) every turn a new ship, without having the funds to buy them and b
Yeppers. That was the one I was pointed to. Thanks again. I´ll add what I translated to it.
Aaaand I was just advised by a fellow poster on the GS Boards, that there are several threads pertaining that subject here already. Well, we need a search function for these forums.
German print magazines have pretty much panned Galactic Civilizations 2. The best test was 75%, the worst, by the biggest German print magazine Gamestar, 62%. In that particular test, the tester Michael Graf opined that the KI does cheat, because it sends ships straight in a beeline at the best planets, according to him. Also, he says, it produces ( on a non-production intensive planet ) every turn a new ship, without having the funds to buy them and b
Well, obviously we should be talking about the expansion, which after the stunning comercial success GalCiv 2 has, is surely coming along. 1.) Hotseat: The only multiplayer I really care about 2.) More ship hulls: I´d like to have more models available... more tinkering is good. 3.) Larger ships.... Dreadnoughts? Hah, I want Star
Well, the solution to losing your movement is pretty easy... you do all your stuff first, then control the other race. Presto. Only thing that might be bad is that the AI may do stuff with your diplomacy that you don´t want it to...
That doesn't happen with me, though when it comes to ground battles, my bass goes kinda crazy. Also 5.1 settings.
Well, the obvious solution is to use CTRL + T , to teleport your scout to their homeworld ( which you can see by looking at the influence areas ), then go CTRL + SHIFT + Z . And, blam, you got yourself Hotseat on turn one.