yay54

yay54

Joined Member # 2446358
0 Posts 0 Replies 5,265 Reputation

You could maybe make it as a very costly form ofr SB module, like 100BC for the ability to group ships up to 10 Logistics in area of effect (including planets), 200BC would add 4 Logistics, 300=+5, 500=+6, 700=+6 and the max amount for auto-fleeting would be 31.

4 Replies 6,476 Views

Oh gee! Corporations and Britney Spears give us the upper hand over everyone! Im not being sarcastic, that is hilarious now that i look at it (im pro-union, anti-corporation). Still, those manuscripts have got to get published (next poll issue maybe?) And maybe a background on the Freed to Inovate Inc., like it being bought out by the Terran Goverment or something? And when did the Xendar apear? I don't remember that happening in GC1

103 Replies 411,482 Views

Not quite, remember the main issue: It depends on hoiw the AI can use it. The idea above i suggest is flawed by the facxt that the AI may never bother to arm its transports, but Terror Stars have already been implemented in the last game.

13 Replies 8,640 Views

I love telling stories, i used to type them down after a game of civ 3 on my old comp. Is there anyone with a 'Return of the Humans' or 'The Light-Man's Crusede'? This, however is complletely different.... In 2225 Humans entered the galactic stage with Hyperdrive, as did every other race and their grandma. The humans were united under the United Human Nations government at this point, with all former nations keeping limited sovereignty. In t

6 Replies 13,129 Views

Actually, i remember a dev saying the Terror Stars would onlly blow up planets, to simplify things. But you could hav PB as a tactic that would be based on wether or not you transport had an attack vallue (i had something called the 'Dirigible Battleship' that i used as a combat transport). for example: You have 2000 troops and your transport has a total attack value of 12, and when the odds are roling the max odds for your side would increase by by ha

13 Replies 8,640 Views

I think a way to make a carrier would have 2 new hulls. The carrier hull is unlocked by ultimate miniaturization and massive scale building. The second hull would be fighter (drone) squadrons which would have enough room for 1 weapon, 1 engine, and maybe 1 armor. To design squadrons you would be given an image of a single drone and then just do the same as you would with any other ship. Hangars on planets would kind of act like hangar attachments on ca

24 Replies 14,543 Views

On a similar note, I dislike the notion that the Humans are some kind of savant race among the galaxy, able to invent things that others were failing at when humanity was playing around with stone knives and bearskins. It's an unfortunate conceit among most Sci-Fi that humans are just better at stuff than other races. I can unde

103 Replies 411,482 Views

On a similar note, I dislike the notion that the Humans are some kind of savant race among the galaxy, able to invent things that others were failing at when humanity was playing around with stone knives and bearskins. It's an unfortunate conceit among most Sci-Fi that humans are just better at stuff than other races. I can unde

103 Replies 411,482 Views