Rhadagast

Rhadagast

Joined Member # 2516982
2 Posts 84 Replies 2,064 Reputation

They just nerfed the later spears by a point. I love the Impale mechanic personally, hate to see it go. Maybe nerf them another point but I don't know. Sword's counter attack is still really good and best for any kind of tank/defender.

56 Replies 142,820 Views

I second the lol on the URXEN babies comment.....that would be cool though. I also think as someone commented previously the +xp traits are really what are annoying. Optimal strategy in almost every case forces me to waste all my first picks on these instead of something I actually want. The XP split makes this even more mandatory to do, though I think overall the game is better for that implementation there is always room for improvement in how it's b

238 Replies 1,051,598 Views

[quote who="Nichtganz" reply="27" id="3327952"] Reduced 44%Original 1278 x 819[/quote] Brilliant ! When will more companies learn to freaking load test properly BEFORE their launch. From what I've seen they are hosting with AWS, so it's a matter of poor IaaS design or more likely just trying to go on the cheap and buy the least amount of server resources possible. There really is n

149 Replies 695,482 Views

I've always enjoyed TBS over RTS, but excellent RTS games like Starcraft I/II, Dune, Warcraft, etc... are fantastic games and it is foolish to overlook them.

48 Replies 120,634 Views

1. Units leaving cities needs to be reworked, I automatically just hold control now but it is not ideal and for new users I'm sure it sucks. 2. The post movement path selection line that was added is great, would be even better though if you could preselect that ala HOMM or Civ Will add more if I think of them.

221 Replies 591,139 Views

Blind alone as has already been pointed out makes the death tree more powerful than life as it's probably in the top 3 best spells. Life is the weakest of all spell tree's I would guess, though I don't feel the heal spells are quite as bad as you say.

11 Replies 22,179 Views

Trying to figure out if I am over valuing Initiative bonuses like +-2 for weight. I.E If I have 30 and the monster has 10 do I get 3 more turns (obviously not, but turn advantage is what I'm trying to understand.) Thanks!

10 Replies 13,835 Views