olp33

olp33

Joined Member # 2517715
0 Posts 6 Replies 391 Reputation

thats a pretty cool idea, infact why just get quests to prevent mega events. maybe you should get a quest to help the mega event occur? like creating more public unrest to an enemy civ so that half of their empire rebels? know what im saying

8 Replies 39,478 Views

lol srry man i just read it again myself and i dont really clarify what im talking about lol but no im not really talking about balance lol what i mean is i hope that if your civ has or does something crazy the world will address tht. examples: 1.say if you made some crazy spartan warriors they should be a feared opponent to face. they should be seen as a great asset in your army and should be taken into consideration by the A.I whenever your about to

5 Replies 3,909 Views

I've been reading quite a bit on the ideas forum but im suprised no one really mentioned the thing that i thought people would want in this game. its not a big idea that would totally change the game but i figured since this game is supposed to be like a rts rpg kinda thing i think that the world (or the current skirmish your playing) should be very connected. like say if you build an epic city it should be praised or feared all over the land and other kingdoms/empires se

5 Replies 3,909 Views

i have a couple small ideas for galciv3 (obviously since TA is already out) well one is since i like to think of my custom race going through a hudge story i think instead of just "megaevents" they should add like someting called "microevents" (stardock should prob come up with a better name lol) where it only effects your civilization so your race we be like in a civil war because of things like ethical allignements (which is already kind of in TA) or between poilitical parties if you

3 Replies 4,854 Views