top vasari

top vasari

Joined Member # 2554917
2 Posts 180 Replies 15,323 Reputation

[quote]this seems to work fine for the 1.05 but is it possible to get it to change the 1.09 entity files to text?[/quote] never mind it works fine you just can't convert the Ability files. this is much easier than putting the code for Convertdata in every time [e digicons]:grin:[/e]

93 Replies 270,989 Views

this is an awsome mod i've always wanted to play as the pirates and this is how i expected them to be. [e digicons]:D[/e] and the pirate juggernaught is cool as well [e digicons]:grin:[/e] i give you 6 stars [e digicons]5*[/e] + [e digicons]1*[/e]

10 Replies 6,515 Views

one of my favorite maps is the Hub galaxy. there is a whole bunch of planets on your little section and to get to everyone else you have to destroy the Pirates which have the center planet in the galaxy. it is really good if you like building up your fleet for a while because the AI doesn't attack the Pirates unless they outnumber the Pirate forces by a rediculous amount. you can find it here https://www.wincustomize.co

7 Replies 19,200 Views

i like the Vasari obviously. they have probably the deadlyiest support ship the subverter. their ships look cool and they have the coolest voices

35 Replies 25,815 Views

[quote]* My game has crashed and told me it saved a "minidump" file. What do I do? Please open Windows Explorer to the location below and see if your dump file is there. XP: C:\Documents and Settings\username\Local Settings\Temp\Sins Dump Vista: C:\Users\username\AppData\Local\Temp\Sins Dump If there is a minidump file present, please zip it up along with a copy of a dxdiag from your PC and a description of what you were doing when it occurred to support(at)ir

30 Replies 33,249 Views

i was playing as the vassari and i noticed that all of the TEC structures and capital ships had the ability to phase out and be invincible for periods of time. here is a screen shot i got of a TEC structure phasing out. http://img220.imageshack.us/img220/5468/screenshot0xo1.png

2 Replies 1,033 Views

well the Ai won't fight a losing battle it doesn't want to lose all of its ships thats why they run away. so if you have more ships then them they will most likely run [quote]Do they at least not run at the sight of one enemy ship?[/quote] on unfair the Ai gets a resorse bonus so they start out much faster than you can. and they will probably have more ships than you so they won't run as easily.

10 Replies 8,847 Views

I think it's supposd to be like that. you cant expect it to have 3 phase lanes from the homeworld and one of them being an asteroid because then the map isn't random anymore it's just the same layout every time with some different planets. it makes it more interesting if you have a start that you arn't anywhere near an asteroid because it makes the game interesting and it gives it diversity. i agree with the planets on top of each other though that is very annoying sometimes you have to go under

41 Replies 94,723 Views

ok to get it working if it is zipped you have to unzip it and if you go on sins of a solar empire clic options then mods and show mod path. that will show you where you need to put it. and after its there the game will recognize it and you just need to activate the mod by going into the same place in sins and click the mod and click activate mod. if you want it to load when you go back on the game you can check the box that says run mod on startup or something like that.

1 Replies 2,068 Views

pretty much the counter to any single type of ship rush is a well balenced fleet. you need support ships capital ships long range frigates and all of the other types of ships. and there is almost no defece for a well balenced fleet.

10 Replies 6,239 Views

yes Kryo is right you have to freeze all transformations before you export it. you can do that by going to the transform bar and go to freeze all transformations. and here is a link to a tutorial about texturing and pretty much everything else made by soviet911. [link="https://forums.sinsofasolarempire.com/318314"]WWW Link[/link] hope this helps

3 Replies 1,674 Views

yes it is possible you would have to make a .mesh planet that looks like that other than the original spheres and you would have to make textures, it is possible.

12 Replies 6,128 Views

Thanks Soviet911 it seems like i'm the only one whose giving you karma. oh well thanks for helping me for the second time :D

8 Replies 24,439 Views

this may be sort of a noob question but how do you export the UV map on xsi mod tool?

8 Replies 24,439 Views

as the vasari you want to focus on collecting resources because you can trade them in at the black market. so you want to aim for all of the ice and volcaninc planets early in the game. but you still have to make sure you upgrade the civilian infastructure on planets that you colonize because you don't want them to become a burden. and use your scouts ability to capture nutral mines they can change the whole game if you capture them early enough. and thats pretty much what you want to do as the

8 Replies 7,354 Views