Just bought Sins and downloaded the Theme, very nice. :) But is there no GalCiv2 Theme? :NOTSURE:
Bl4ckSh33p
@Mintiper: hmm I could buy things with PayPal even if my account there is at 0 $/EUR. they get the money from my bank 2-4 days later. Did you verify your bank account?
I played a small map yesterday with slow speed setting and normal research (9 planets I think) and it took us 4,5 hours to finish it. :) But for some the speed is still too fast (for the old and round-based players ;) ) and it would be nice to get a "Slower" speed setting.
Great! :CONGRAT: Time to checkout and download.
I hope you can download a german localization if there will be one in the future. btw: why can't you download GalCiv 2 in German, there is a german version but no download for it? :SNIFF!:
...there should be a shipdesigner to design your ships *dreaming of MoO2* :NOTSURE: I played Sword of the Stars a few days ago and the battles with the targetable shipsystems were great! you could disable the engines or aim on every turret and other parts of the ship. If you destro the tank of a tanker - there is no fuel for the rest of the fleet. But it's unplayable in multiplayer because its just stuttering the whole time (if the other player has low fps - even with lowest settings
The GalCiv2 Updates are sometimes only at 200-300 KB/sec. But my DSL could handle 1,5 MB/sec. I hope this is better with Sins. Huge files are loaded faster usually. But many small files are slow.
A Button to crash into other ships (suicide) would be nice. :D Let's ram our biggest ships in the enemies ships or planets just before they explode! :HOT:
Is the "My Games" folder in My Docs not from MS, too? Many MS Games use this folder as far as I know. I believe the game folder is even better than the hidden app data folder. /edit: hmm just looked for the folder but I cant find an Ironclad folder in the AppData (Win XP). :NOTSURE:
but there are more than 3 heroes, especially with the addon (there are many new neutral heroes like goblins, naga, pitlord...) ;) It would be strange to gather lumber to build starships but many things are just like they are in WC3 - and that's good. :CONGRAT:
no, the game is too short/fast! I hope there will be a "Slower" setting with a future patch. :)
Will there be a German version?? I hope it can be translated with just replacing some files because I dont want to wait weeks/months to get it. I will buy the English version tomorrow. ;) (my GalCiv 2 is english, too)
I am from Germany and will buy it tomorrow..and I got GalCiv2 in english, too. Do you think noone in Germany or Europe knows English? :LOL: I wanted to try GalCiv2 in German but I never found a download for the localized files and Stardock Support could not tell me where to get it. (:( But most times translations for such "huge" games (with many text) are bad or have much errors. So I just played the english version.
How can you not compare it if almost anything is the same? :LOL: But better copied well as poor self-made. ;p It has "Heroes" with special abilities that level up. Mana is now Anti-Matter, it has the same (3) ressources, upgrades to units via the tech tree (you use special buildings in WC3)... after a few minutes I felt like I was in WC3..but now in Space - and I like space better. :)
I hope it downloads fast from here (Germany). I will buy the CE tomorrow in the Stardock shop and start my new career as galactic emperor. :CONGRAT: (there is no other version available as direct download, right? only collectors edition)
some more movement would be nice. :NOTSURE: I believe ships dont move around much because they are designed to have weapons just at the front (most of them) and no turnable turrets that fire in (almost) any direction. (for balancing?) It would be nice to have ships with turrets that move around to let them move around in battles. But on the other side it would be harder to target ships and the stats of ships have to change too?
[quote] Is there a storyline for CS or Team Fortress? Or how about Unreal Tournament? [/quote] Yes there is. There are CS and UT games with singleplayer maps, missions and a story. I hope a campaign will be added.
Cool, this is Warcraft 3 in Space! I could test the game today and it was very good. :CONGRAT: But it would be nice to have a "Slower" setting for Game Speed. I played Master of Orion 2 a very long time with my brother and we usually prefer round based games and it is just to "fast" (especially if you dont know all techs and ships at the beginning) to take a look at everything and plan your next steps a while ahead (for my brother). I heard that there may be a "faster" setting in
hm it would be nice to have the screenshots in a more "public" folder like "my docs > my games > sins > screens". This folder is not hidden und used by many games. :)
Cool, this is Warcraft 3 in Space! I could test the game today and it was very good. :CONGRAT: But it would be nice to have a "Slower" setting for Game Speed. I played Master of Orion 2 a very long time with my brother and we usually prefer round based games and it is just to "fast" (especially if you dont know all techs and ships at the beginning) to take a look at everything and plan your next steps a while ahead (for my brother). I heard that there may be a "faster" setting in
And where is the Demo? (:( I don't want to buy a game before testing it.
Hi, will there be a demo? I usually don't buy games before I could try them. :NOTSURE: btw: I can't post in the forums with Safari 3 anymore! I get Forum Error every time. (:(
I love animated ship parts!! :D But I miss a "Doomstar" to just destroy a single planet - not the entire star system!
It would be nice to be able to synchronize the animation of parts. e.g. a rotating arm on the left and right side. NOTE: And after building the ship the animation is faster than it was in the ship editor And I miss a "Doomstar" to just destroy a single planet - not the entire star system! (sorry for posting again, next time I will edit. -.-)
Hi! I noticed that if you select a building the buildtime (clock) shows always "Never" until you build something. After that all buildings have a proper display of weeks it will take to finish the building. Why do you have to build something first? Its very annoying - is it a bug? I hope this can be changed/fixed. (this happens in the actual non-beta game and in the betas (1-3))