Illauna

Illauna

Joined Last seen Member # 2590371
43 Posts 435 Replies 3,766 Reputation

The Crusade campaign is actually the original GalCiv campaign. To prevent having to rebalance the campaigns for every new patch they play by the original rule set. For instance the economic wheel still exists. You wont have access to citizens with the Crusade Campaign.

7 Replies 96,064 Views

Hello nimzodon7144, Please try reinstalling GalCiv 4. If the problem persists please review the following post and try the actions it suggests. https://forums.galciv4.com/505411/galciv-iv-support-faq Finally if that doesn't work please share the debug.err file.

5 Replies 8,933 Views

Hello, please try all the steps Abisnabidam provided. Demigod uses your Stardock account login. I confirmed this by changing my account password out of game which then required updating my account in game. Also, if your worried about deleting the game folder you can zip the folder before deleting it but this should be tried first. Regarding Zylinth's comment while it might have been an issue that resolved the problem 10 years ago it could have been something that w

9 Replies 33,891 Views

The work around is do this on the ship designer page. THe button will change to temporarily hide this design. This will hide it for the rest of the game. The obsolete button is only for the play session. Sometimes you have to clear 2 copies of the design. Not sure but if you temp hide the design and you see a new one hide that one too.

4 Replies 6,365 Views

I'm playing Anno 1800 which I highly recommend especially think some concepts would slot into Ara. The are also working on Anno 117 now. Looks like they are making pretty big changes. We'll see how those pan out. Doing another run in Cyberpunk 2077. As well as picked up Runescape Dragonwilds. The last is a pretty new game but really enjoying it. I'm actually trying to fit in Distant Worlds 2 into my game time...but as you can see with my list still might be a bit.

14 Replies 229,135 Views

I believe much of this is controlled by the GNN notifications. DO you have specific events in the GNN not appearing that you would like to? I'm also curious because all of these events require clicking the next action button. If you run into one of these turns can you copy the autosave so we can see an example of this?

3 Replies 5,414 Views

In games AI doesn't really look at the map like the player does. A player may look at things like I have a fleet able to respond to this action. AI is complicated and its limited completing specific tasks. Keep in mind I dont know all the specifics of this AI. The AI will give orders based on its needs that it sees and in order. So think of it like this. I have 5 things that needs to be done 1. Send fleet to have a garrison on Planet X 2. Send fleet to de

2 Replies 6,333 Views

Just a heads up this post is over a year old. I checked and I have both of these achievements so it is possible. For Raza 11.9% percent of the players have this one and 13.1% of the players have Tuatha. So it's safe to say it can happen. Now it appears both of these come from recruitment so you want to save before certain fame milestones. If I recall the pool of heroes for each milestone is a little different. So my recommendation is play through a game and save j

2 Replies 41,582 Views

Yes, planet based resources were nerfed in 2.94. The orbital is just an alternative way of mining planet resources and the only way for a planet class This has been shared with the community team.

4 Replies 3,302 Views

I believe I saw another post and you found your missing ship on the asteroid tile. If your still having trouble please reply back and we can forward to the community team.

1 Replies 15,618 Views

Yes, Trade Goods like Xanthium Deposits were nerfed pretty heavily in 2.94. Thanks for your feedback. I'll bring it up to the community manager. Regarding the ship editor. The doctrines aren't currently remembered when you edit your ship but they can be changed at any time with the Edit Doctrines option on the shipyard. I'll bring this up to the community team as well.

4 Replies 3,302 Views

Yeah I'll bring it up. Yeah will do I believe it comes from the Strange Fungus quest which is an choice or the Pathogen Quest form high pollution. Of course the AI probably will just accept the plague. There is no trigger to get rid of the trait in the Data. There is also the Pentultipox from the Galactic Challenges but that works differently. It says you get the plague but its -25% growth debuff on planet's growth until you build the improvement.

12 Replies 25,171 Views

Thank you for the save. I dont see a duration. My guess the only way to deal is put all the plague pops on transports with a colony module or use the civilization transport feature and send the pops into harms way, You might be able to leave them in space indefinately. I'll bring it up to the community manager though. There should be some method of curing it or it needs to have a duration.

12 Replies 25,171 Views