Illauna

Illauna

Joined Last seen Member # 2590371
43 Posts 435 Replies 3,766 Reputation

I wanna try it but my it's a bit down on my game wishlist. Although I might move it up. EU4, XCOM:EW, Starbound, XRebirth, Company of Heroes 2, and Saints Row IV are still on my Steam wishlist :D

49 Replies 326,821 Views

Nothing wrong with tossing out ideas Willie. These ideas could also be modded in by other members of the community. Also, the AI programmer is not likely the guy doing the class designs. Well I don't know for sure but generally they are separate people handling separate parts of the game.

9 Replies 7,912 Views

I can't wait for the new Super Melee. I loved the campaign but modern tech with the super melee mechanics would be amazing. There was so much strategy in the various ships of the original game. The earthling cruisers were pretty pathetic but get them near a gravity well early and they can clean house depending on your opponents ship composition (damn the Thraddash).

17 Replies 70,840 Views

If I remember correctly Star Control 1's Campaign wasn't too bad. Some of the maps were completely unbalanced. I spent days trying to beat the map that had Shofixiti Scouts verses Ur-Quan Dreadnaughts. I don't think I had the skill at the time to beat that...might need to find my copy and try again.

33 Replies 93,458 Views

[quote who="Primal_Savage" reply="8" id="3415987"]As to the damage being the same it is the damage my unit will do to them not the damage they will do to me.[/quote] Ah, [e digicons]:dur:[/e] that makes sense :D

10 Replies 3,518 Views

Bards are cool but, at least how they are generally implemented in other games, the general has the same abilities. There could be another branch down the line. Remember the classes are pretty generic instead of having specific classes from other games giving a branch or two to existing classes . I personally like the idea of a paladin. Death Knights are also my favorite class in most games. I'd say combine both of these plus the elemental imbued warrior that I suggested earlier c

9 Replies 7,912 Views

It's a neat idea. The original war of magic used to have escape zones. The problem I had with that old system is that it was too easy to attack, do a tiny bit of damage, and run away. Although guerilla warfare has been around for years it does not always translate into fun. I've had many fights that I've turned around from an seemly unwinnable situation just by thinking tactically. For instance using a pioneer to take a few hits to save the escorting hero. The cautious ability I t

4 Replies 2,371 Views

I think he means classes. I agree with that. Some shapeshifter abilities I think would be cool. They wouldnt require much mana if anything and as you level gaining creature abilities would be cool. I think having a warrior with magical weapon imbues would also be nice to see.

9 Replies 7,912 Views

It might be one of the issues that have been on the forums recently. The 1.5 patch has some fixes for end of turn crashes that people have been reporting according to Derek. Do you have the debug.err and saved game for this crash? Check the FE support forum stickies for the prefered method to report the bugs for Stardock to take a look at it.

1 Replies 5,982 Views

You game crashed for me. I think Stardock found the problem. Derek was testing many of the saves against the new 1.5 build and it appears the game is no longer crashing for these examples. So now we just wait until 1.5 releases. No update when that will be yet. However, considering the patch notes showed up the beta will likely arrive within 2 weeks.

49 Replies 53,823 Views

Let's do the Stardock mods a favor and not try to derail this. Overall, the other people on the thread are correct that you may not have the "best" performance on a laptop. However, I agree it should not be what people are focusing on. My laptop that I'm on right now is a step below yours and I run the game just fine. Teambo are you trying to play on battery. Even on the high performance power setting, right click your battery, you may experience pretty bad frame rates. Your l

49 Replies 35,323 Views

Is it possible that the familiars can line up in the back ranks. I stopped summoning them because they get focused down first. Although, having more hp from a higher level might help with that.

12 Replies 14,979 Views

The first border is green the second is black. Also their damage is the same even though they have different attack values?

10 Replies 3,518 Views

It sounds like they found the reason for the crash. Derek posted that many of the save games that we were posting on the forums were not crashing in 1.5 build that he is currently looking at. I guess for now hold onto that game until the update. Also if you crash "sometimes" you are able to get around it by reloading the previous autosave, the one before the last autosave, and playing from there. I set my autosaves to happen every turn or every other turn so I don't loose to

49 Replies 53,823 Views

Odd, I am using Chrome myself. It might be your DNS settings in Chrome. I don't have a ton of time today but Google how to reset your DNS settings in Chrome. If your computer is already choosing the DNS for you try assigning a static DNS 8.8.8.8 and 8.8.4.4 which is the Google DNS.

2 Replies 19,334 Views

Woot, out in Anaheim for BlizzCon for our honeymoon. I love that my wife is a fellow nerd. Staying at the Embassy Suites. I have a lovely balcony view of ... the city dump. They are literally crushing cars throughout the night. Although, my wife says I snore louder then the sound of cars being crushed so she can sleep....wait a minute. If anyone makes it out to LA you have to check out the Griffth Observatory. It is a amazing and makes me want to play GalCiv. By the way the shut

4 Replies 23,731 Views

[quote who="yarodin" reply="4" id="3414965"] In GC2, the appearance of a race doesn't really matter. You see them only on the race selection screen (which is just an image) or in the diplomacy screen (I'm not sure, but I think they weren't animated there either). So, what really matters to add a race are its traits, tech treee and maybe ship design style. Don't know for GC3 of course, but individuals (and their appearance) won't be very important either.[/

17 Replies 29,792 Views

So I read through the databank and looked up the current events for my Torians. They are ... gulp ... meat for the drengin. That's pretty harsh. Ah well it will make turning Drengin ships into slag so much more enjoyable.

17 Replies 29,792 Views

[quote who="Raiddinn" reply="2" id="3414581"] I would say that generally the player benefits more from roads than the AI does, so in general it is to the player's advantage to leave them in. Not that I wouldn't like to be able to delete roads, but I would put that really low on any priority list.[/quote] I'd say if they added multiplayer (not that I want this) there would be a case for the ability to remove roads.

31 Replies 53,338 Views

I agree this should be something to consider in the future. I know it existed in one form or another previously and gave Stardock some trouble. Check the mods. I play without mods most of the time so I won't be much help here.

31 Replies 53,338 Views