CilverBUG™

CilverBUG™

Joined Member # 2603192
11 Posts 195 Replies 663 Reputation

1v1 Tourney done for the day. Me vrs Chili close game had fun. I made lots of mistakes and I was undecided on what tactics to use. I almost had called it early on the game thinking that Chili was going to roll me over but i played it all out against what seemed to be at odds against me. Some how i managed to pull out of it and stuck it out. GG Chili. down load here: http://www.2shared.com/file/imb4COVg/1v1_datlizardshuman_v_Chili.html

43 Replies 28,692 Views

We all know its an exploit. I use z axis to exploit the tactical use of z axis. It so happens that you all do not know how to use z axis. I believe this has already been resolved. We all have mixed opinions about z axis. Some of us in sins community do not believe z axis should be used and some of us would like to learn z axis and use them. I can give you few examples of what z axis are good for. One example is the one i played last night against someone whom i forgot or to protect hi

54 Replies 148,997 Views

most of the top teir players are scared to play against me. why am i not on any of the list. this is bigotry against few players that are not mentioned here. I.E me a.k.a 2-face a.k.a GunMetalXENO a.k.a z axis exploiter a.k.a Mecha Lenins worst nightmare a.k.a salt-pepper a.k.a datlizardshuman and most of the top players are easy to beat. did i mention _|~ clan such as jbaum, krath, kok and other names i may have forgot?

1,090 Replies 1,833,852 Views

who ever is going to write the script for this they better make sure im one of their main star since i can perform z axis maneuver and show how useful the vacuum of space can be for tactical awareness and tactical exploitations. tbh i think the writer should have a great knowledge of this game and or have to be an original sins community player. i would have 4 part series. tec series which leads to expelling the early advent culture, then the return of advent that begins inside trade

27 Replies 111,171 Views

im banning danielost for making this post and having such a huge success of having all types of trolls banning each other. banned FTW! [e digicons]:P[/e]

26,025 Replies 40,670,599 Views

update: test result shows that yes auto cast repairs needs to be fix. there should be a way to distribute healing percentage to each units per repair cycle. i.e. if each repair cycle is equal to 100% per say and you have 1 capital ship and 10 frigates on 1 repair bay that needs to be repaired then the repair distribution percentage per ship should equal to each individual units. until all units are repaired. i don't know if that made any sense? this would actually repair e

25 Replies 28,219 Views

thank you yarlen. anti matters are full. when my unit comes with in range of the repair bay it seems that i have to manually repair my ship. i do see hull/shield level to start regenerating but not as fast as if you would to use the repair ability manualy. for hoshis maybe if i try to take auto attack off and put them on guard near a damage unit that it might work. again sometimes i have to select each hoshis to repair a ship. same apply goes to overseer units. i'll double check again to

25 Replies 28,219 Views

this should definitely be looked at. i replied to a similar complaints about hoshis and support frigates support roles. my reply falls under the up coming 1.041 patch that yarlen posted. so i hope that the devs reads your post and my reply for similar issues using support frigates and also i mentioned about repair bays not auto repair at all.

9 Replies 16,502 Views

speaking of updates. i dont know if this is off topic but yarlen if your reading this. can you guys if possible fix the auto repair for repair bays and hoshikos? i'm not saying that its broke but sometimes or i would say most of the times i have to manually repair my ship thats badly damaged even though my repair bays are set on auto repair. also for hoshikos. it looks like only few of the hoshis say about 4 out of 10 hoshi's actually repair units and the rest would go on abou

25 Replies 28,219 Views

movement is not pointless. movement can be use as a tactic according to tactical maneuvers such as evasive maneuvers and also formations are as good as having your ships just being piled up together. you can have tight formation which is already part of the game as well as lose or wide formation. homeworld did have other formations. my favorite was the sphere formation. somehow sphere formation is the best formation on defending a unit. you need a good distance to have an effective co

15 Replies 26,964 Views

its always a bright idea to push back the release date for updates. who knows, maybe there might be some bright idea that comes along that may be added. like few good backgrounds. i'd love to see a huge background of milky way galaxy and or maybe orions constellation and then maybe have the crab nebula backdrops for extra prise while we wait :p. its always good to know a good news a head of time. really will be looking forward on the update.

25 Replies 28,219 Views

the only ships that i would think should stop on its tracks while attacking are any capital ships or other bigger ships such as titans. frigates in the other hand should have a minimal pulse speed. e.g. in chase formation or engage maneuvers to hostile targets. if this would to happen at all then we'd expect to see light frigates, flaks, lrms, illums and other frigates or cruisers alike doing barrel rolls whilst capital ships making hard turn bank while in motion. these type of maneuvers

15 Replies 26,964 Views

Lets all be rational here. The vasaris had done a science experiment and it did not end well. The clue would fall under what type of experiment were the vasari conducting. Some say its the vasari women that are chasing them off, some also say its the flying gerbels or the space ponies. since none of these came close i thought of an answer that may be chasing them. The second clue is that their world falls silent. The third clue comes from a returning armada tha

307 Replies 1,178,977 Views